give gift: requires give it to someone you like

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires give it to someone you like 1.00
requires someone to give it to 0.96
be used to do something nice for someone 0.93
be motivated by you like someone 0.93
requires person to give it to 0.92
requires have nice thing to give 0.90
causes you make someone day 0.89
be used to make somebody happy 0.88
be motivated by do something nice 0.87
be used to make yourself feel good 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(give gift, requires give it to someone you like)
Evidence: 0.84
¬ Salient(give gift, requires give it to someone you like)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(give gift, requires give it to someone you like)
Evidence: 1.00
¬ Plausible(give gift, be used to do something nice for someone)
0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(give gift, requires give it to someone you like)
Evidence: 0.99
¬ Plausible(give gift, be motivated by you like someone)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.03
Typical(give gift, requires give it to someone you like)
Evidence: 0.03
¬ Typical(give gift, be used to do something nice for someone)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.96
Remarkable(give gift, requires give it to someone you like)
Evidence: 0.94
¬ Remarkable(give gift, be motivated by you like someone)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.96
Remarkable(give gift, requires give it to someone you like)
Evidence: 0.95
¬ Remarkable(give gift, be used to do something nice for someone)
0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(give gift, requires give it to someone you like)
Evidence: 0.98
¬ Plausible(give gift, requires have nice thing to give)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.03
Typical(give gift, requires give it to someone you like)
Evidence: 0.04
¬ Typical(give gift, be motivated by you like someone)
0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 1.00
Plausible(give gift, requires give it to someone you like)
Evidence: 0.98
¬ Plausible(give gift, causes you make someone day)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 1.00
Plausible(give gift, requires give it to someone you like)
Evidence: 0.98
¬ Plausible(give gift, be used to make somebody happy)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Plausible(give gift, requires give it to someone you like)
Evidence: 0.99
¬ Plausible(give gift, be motivated by do something nice)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.96
Remarkable(give gift, requires give it to someone you like)
Evidence: 0.95
¬ Remarkable(give gift, requires have nice thing to give)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.96
Remarkable(give gift, requires give it to someone you like)
Evidence: 0.93
¬ Remarkable(give gift, causes you make someone day)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.96
Remarkable(give gift, requires give it to someone you like)
Evidence: 0.94
¬ Remarkable(give gift, be used to make somebody happy)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.03
Typical(give gift, requires give it to someone you like)
Evidence: 0.05
¬ Typical(give gift, requires have nice thing to give)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.96
Remarkable(give gift, requires give it to someone you like)
Evidence: 0.96
¬ Remarkable(give gift, be motivated by do something nice)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.03
Typical(give gift, requires give it to someone you like)
Evidence: 0.04
¬ Typical(give gift, be motivated by do something nice)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.03
Typical(give gift, requires give it to someone you like)
Evidence: 0.06
¬ Typical(give gift, be used to make somebody happy)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.03
Typical(give gift, requires give it to someone you like)
Evidence: 0.07
¬ Typical(give gift, causes you make someone day)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.84
Salient(give gift, requires give it to someone you like)
Evidence: 0.84
¬ Salient(give gift, be motivated by you like someone)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.84
Salient(give gift, requires give it to someone you like)
Evidence: 0.72
¬ Salient(give gift, requires have nice thing to give)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.84
Salient(give gift, requires give it to someone you like)
Evidence: 0.91
¬ Salient(give gift, be used to do something nice for someone)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.84
Salient(give gift, requires give it to someone you like)
Evidence: 0.70
¬ Salient(give gift, causes you make someone day)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.84
Salient(give gift, requires give it to someone you like)
Evidence: 0.76
¬ Salient(give gift, be used to make somebody happy)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.84
Salient(give gift, requires give it to someone you like)
Evidence: 0.85
¬ Salient(give gift, be motivated by do something nice)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.84
Salient(give gift, requires give it to someone you like)
Evidence: 0.03
¬ Typical(give gift, requires give it to someone you like)
Evidence: 0.96
¬ Remarkable(give gift, requires give it to someone you like)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(give gift, requires give it to someone you like)
Evidence: 0.03
¬ Typical(give gift, requires give it to someone you like)