give gift: requires make one

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires make one 1.00
requires make or buy one first 0.91
requires person to give it to 0.85
requires someone to give it to 0.82
requires have nice thing to give 0.82
requires give it to someone you like 0.81
causes you make someone day 0.81
requires buy or make gift 0.80
be motivated by give gift make other person happy 0.80
be motivated by give be good than receive 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(give gift, requires make one)
Evidence: 0.85
¬ Salient(give gift, requires make one)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(give gift, requires make one)
Evidence: 0.95
¬ Plausible(give gift, requires make or buy one first)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.85
Salient(give gift, requires make one)
Evidence: 0.18
¬ Salient(give gift, requires make or buy one first)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.83
Remarkable(give gift, requires make one)
Evidence: 0.64
¬ Remarkable(give gift, requires make or buy one first)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(give gift, requires make one)
Evidence: 0.98
¬ Plausible(give gift, requires have nice thing to give)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.99
Plausible(give gift, requires make one)
Evidence: 1.00
¬ Plausible(give gift, requires give it to someone you like)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.99
Plausible(give gift, requires make one)
Evidence: 0.98
¬ Plausible(give gift, causes you make someone day)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.99
Plausible(give gift, requires make one)
Evidence: 0.98
¬ Plausible(give gift, requires buy or make gift)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.06
Typical(give gift, requires make one)
Evidence: 0.03
¬ Typical(give gift, requires give it to someone you like)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.99
Plausible(give gift, requires make one)
Evidence: 0.99
¬ Plausible(give gift, be motivated by give gift make other person happy)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.06
Typical(give gift, requires make one)
Evidence: 0.03
¬ Typical(give gift, be motivated by give gift make other person happy)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.06
Typical(give gift, requires make one)
Evidence: 0.05
¬ Typical(give gift, requires have nice thing to give)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.06
Typical(give gift, requires make one)
Evidence: 0.07
¬ Typical(give gift, causes you make someone day)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.06
Typical(give gift, requires make one)
Evidence: 0.07
¬ Typical(give gift, requires buy or make gift)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.85
Salient(give gift, requires make one)
Evidence: 0.72
¬ Salient(give gift, requires have nice thing to give)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.85
Salient(give gift, requires make one)
Evidence: 0.70
¬ Salient(give gift, causes you make someone day)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.06
Typical(give gift, requires make one)
Evidence: 0.23
¬ Typical(give gift, requires make or buy one first)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.85
Salient(give gift, requires make one)
Evidence: 0.73
¬ Salient(give gift, requires buy or make gift)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.85
Salient(give gift, requires make one)
Evidence: 0.84
¬ Salient(give gift, requires give it to someone you like)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.85
Salient(give gift, requires make one)
Evidence: 0.76
¬ Salient(give gift, be motivated by give gift make other person happy)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.83
Remarkable(give gift, requires make one)
Evidence: 0.95
¬ Remarkable(give gift, requires have nice thing to give)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.83
Remarkable(give gift, requires make one)
Evidence: 0.93
¬ Remarkable(give gift, causes you make someone day)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.83
Remarkable(give gift, requires make one)
Evidence: 0.90
¬ Remarkable(give gift, requires buy or make gift)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.83
Remarkable(give gift, requires make one)
Evidence: 0.96
¬ Remarkable(give gift, requires give it to someone you like)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.83
Remarkable(give gift, requires make one)
Evidence: 0.97
¬ Remarkable(give gift, be motivated by give gift make other person happy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Salient(give gift, requires make one)
Evidence: 0.06
¬ Typical(give gift, requires make one)
Evidence: 0.83
¬ Remarkable(give gift, requires make one)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(give gift, requires make one)
Evidence: 0.06
¬ Typical(give gift, requires make one)