go fish: be motivated by you need to relax

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you need to relax 1.00
be used to relax 0.90
be motivated by relax day of fun 0.89
be motivated by you need food 0.88
causes your mind and body become very relax 0.86
be motivated by you do not like computer 0.84
be used to get something to eat 0.83
be motivated by it fun 0.81
be motivated by eat 0.80
be used to fun and relaxation 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.89
Plausible(go fish, be motivated by you need to relax)
Evidence: 0.63
¬ Salient(go fish, be motivated by you need to relax)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.88
Remarkable(go fish, be motivated by you need to relax)
Evidence: 0.31
¬ Remarkable(go fish, be used to relax)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.89
Plausible(go fish, be motivated by you need to relax)
Evidence: 0.69
¬ Plausible(go fish, be motivated by relax day of fun)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.63
Salient(go fish, be motivated by you need to relax)
Evidence: 0.05
¬ Salient(go fish, be motivated by you do not like computer)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.20
Typical(go fish, be motivated by you need to relax)
Evidence: 0.08
¬ Typical(go fish, be motivated by you need food)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.89
Plausible(go fish, be motivated by you need to relax)
Evidence: 0.81
¬ Plausible(go fish, be used to relax)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.88
Remarkable(go fish, be motivated by you need to relax)
Evidence: 0.27
¬ Remarkable(go fish, be motivated by you do not like computer)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.88
Remarkable(go fish, be motivated by you need to relax)
Evidence: 0.77
¬ Remarkable(go fish, be motivated by relax day of fun)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.20
Typical(go fish, be motivated by you need to relax)
Evidence: 0.03
¬ Typical(go fish, be used to get something to eat)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Plausible(go fish, be motivated by you need to relax)
Evidence: 0.97
¬ Plausible(go fish, be motivated by you need food)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.88
Remarkable(go fish, be motivated by you need to relax)
Evidence: 0.90
¬ Remarkable(go fish, be motivated by you need food)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.63
Salient(go fish, be motivated by you need to relax)
Evidence: 0.39
¬ Salient(go fish, be motivated by relax day of fun)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.89
Plausible(go fish, be motivated by you need to relax)
Evidence: 0.91
¬ Plausible(go fish, be motivated by you do not like computer)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.63
Salient(go fish, be motivated by you need to relax)
Evidence: 0.45
¬ Salient(go fish, be used to relax)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.89
Plausible(go fish, be motivated by you need to relax)
Evidence: 1.00
¬ Plausible(go fish, be used to get something to eat)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.88
Remarkable(go fish, be motivated by you need to relax)
Evidence: 0.60
¬ Remarkable(go fish, be used to fun and relaxation)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.20
Typical(go fish, be motivated by you need to relax)
Evidence: 0.10
¬ Typical(go fish, be motivated by eat)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.88
Remarkable(go fish, be motivated by you need to relax)
Evidence: 0.94
¬ Remarkable(go fish, be used to get something to eat)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.89
Plausible(go fish, be motivated by you need to relax)
Evidence: 0.86
¬ Plausible(go fish, be used to fun and relaxation)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.89
Plausible(go fish, be motivated by you need to relax)
Evidence: 0.96
¬ Plausible(go fish, be motivated by eat)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.88
Remarkable(go fish, be motivated by you need to relax)
Evidence: 0.87
¬ Remarkable(go fish, be motivated by eat)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.20
Typical(go fish, be motivated by you need to relax)
Evidence: 0.33
¬ Typical(go fish, be motivated by you do not like computer)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.63
Salient(go fish, be motivated by you need to relax)
Evidence: 0.82
¬ Salient(go fish, be motivated by you need food)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.63
Salient(go fish, be motivated by you need to relax)
Evidence: 0.64
¬ Salient(go fish, be used to fun and relaxation)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.20
Typical(go fish, be motivated by you need to relax)
Evidence: 0.33
¬ Typical(go fish, be used to fun and relaxation)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.63
Salient(go fish, be motivated by you need to relax)
Evidence: 0.79
¬ Salient(go fish, be motivated by eat)
0.47
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.90
Evidence: 0.20
Typical(go fish, be motivated by you need to relax)
Evidence: 0.48
¬ Typical(go fish, be used to relax)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.63
Salient(go fish, be motivated by you need to relax)
Evidence: 0.92
¬ Salient(go fish, be used to get something to eat)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.89
Evidence: 0.20
Typical(go fish, be motivated by you need to relax)
Evidence: 0.51
¬ Typical(go fish, be motivated by relax day of fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.63
Salient(go fish, be motivated by you need to relax)
Evidence: 0.20
¬ Typical(go fish, be motivated by you need to relax)
Evidence: 0.88
¬ Remarkable(go fish, be motivated by you need to relax)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.89
Plausible(go fish, be motivated by you need to relax)
Evidence: 0.20
¬ Typical(go fish, be motivated by you need to relax)