go for drive: requires get in your car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get in your car 1.00
requires get in car 0.96
requires have car 0.91
requires find your car key 0.90
requires car 0.90
requires turn on car 0.89
be motivated by go somewhere else in your car 0.88
requires pick your car key 0.87
requires first have car 0.87
requires buy car 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(go for drive, requires get in your car)
Evidence: 0.42
¬ Salient(go for drive, requires get in your car)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.99
Plausible(go for drive, requires get in your car)
Evidence: 0.99
¬ Plausible(go for drive, requires get in car)
0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.06
Typical(go for drive, requires get in your car)
Evidence: 0.04
¬ Typical(go for drive, requires get in car)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(go for drive, requires get in your car)
Evidence: 0.99
¬ Plausible(go for drive, requires have car)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(go for drive, requires get in your car)
Evidence: 0.98
¬ Plausible(go for drive, requires car)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.91
Remarkable(go for drive, requires get in your car)
Evidence: 0.93
¬ Remarkable(go for drive, requires get in car)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(go for drive, requires get in your car)
Evidence: 0.99
¬ Plausible(go for drive, requires turn on car)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(go for drive, requires get in your car)
Evidence: 0.93
¬ Plausible(go for drive, be motivated by go somewhere else in your car)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.06
Typical(go for drive, requires get in your car)
Evidence: 0.05
¬ Typical(go for drive, requires have car)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Plausible(go for drive, requires get in your car)
Evidence: 0.92
¬ Plausible(go for drive, requires pick your car key)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Plausible(go for drive, requires get in your car)
Evidence: 0.95
¬ Plausible(go for drive, requires first have car)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.06
Typical(go for drive, requires get in your car)
Evidence: 0.07
¬ Typical(go for drive, requires car)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.06
Typical(go for drive, requires get in your car)
Evidence: 0.05
¬ Typical(go for drive, requires turn on car)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.91
Remarkable(go for drive, requires get in your car)
Evidence: 0.89
¬ Remarkable(go for drive, requires have car)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.91
Remarkable(go for drive, requires get in your car)
Evidence: 0.85
¬ Remarkable(go for drive, requires car)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.91
Remarkable(go for drive, requires get in your car)
Evidence: 0.65
¬ Remarkable(go for drive, requires pick your car key)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.91
Remarkable(go for drive, requires get in your car)
Evidence: 0.88
¬ Remarkable(go for drive, requires turn on car)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.91
Remarkable(go for drive, requires get in your car)
Evidence: 0.86
¬ Remarkable(go for drive, requires first have car)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.91
Remarkable(go for drive, requires get in your car)
Evidence: 0.95
¬ Remarkable(go for drive, be motivated by go somewhere else in your car)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.06
Typical(go for drive, requires get in your car)
Evidence: 0.10
¬ Typical(go for drive, be motivated by go somewhere else in your car)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.06
Typical(go for drive, requires get in your car)
Evidence: 0.13
¬ Typical(go for drive, requires first have car)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.42
Salient(go for drive, requires get in your car)
Evidence: 0.26
¬ Salient(go for drive, requires pick your car key)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.06
Typical(go for drive, requires get in your car)
Evidence: 0.24
¬ Typical(go for drive, requires pick your car key)
0.48
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.88
Evidence: 0.42
Salient(go for drive, requires get in your car)
Evidence: 0.62
¬ Salient(go for drive, be motivated by go somewhere else in your car)
0.43
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.96
Evidence: 0.42
Salient(go for drive, requires get in your car)
Evidence: 0.82
¬ Salient(go for drive, requires get in car)
0.42
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.87
Evidence: 0.42
Salient(go for drive, requires get in your car)
Evidence: 0.74
¬ Salient(go for drive, requires first have car)
0.39
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.90
Evidence: 0.42
Salient(go for drive, requires get in your car)
Evidence: 0.86
¬ Salient(go for drive, requires car)
0.38
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.89
Evidence: 0.42
Salient(go for drive, requires get in your car)
Evidence: 0.86
¬ Salient(go for drive, requires turn on car)
0.37
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.91
Evidence: 0.42
Salient(go for drive, requires get in your car)
Evidence: 0.90
¬ Salient(go for drive, requires have car)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.42
Salient(go for drive, requires get in your car)
Evidence: 0.06
¬ Typical(go for drive, requires get in your car)
Evidence: 0.91
¬ Remarkable(go for drive, requires get in your car)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(go for drive, requires get in your car)
Evidence: 0.06
¬ Typical(go for drive, requires get in your car)