go for drive: requires turn on car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires turn on car 1.00
requires get in car 0.91
requires have car 0.89
requires car 0.89
requires get in your car 0.89
requires first have car 0.87
requires buy car 0.86
requires find your car key 0.84
requires pick your car key 0.83
causes put gas in car 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(go for drive, requires turn on car)
Evidence: 0.86
¬ Salient(go for drive, requires turn on car)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(go for drive, requires turn on car)
Evidence: 0.99
¬ Plausible(go for drive, requires get in car)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(go for drive, requires turn on car)
Evidence: 0.99
¬ Plausible(go for drive, requires have car)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(go for drive, requires turn on car)
Evidence: 0.98
¬ Plausible(go for drive, requires car)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(go for drive, requires turn on car)
Evidence: 0.99
¬ Plausible(go for drive, requires get in your car)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.05
Typical(go for drive, requires turn on car)
Evidence: 0.04
¬ Typical(go for drive, requires get in car)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Plausible(go for drive, requires turn on car)
Evidence: 0.95
¬ Plausible(go for drive, requires first have car)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.05
Typical(go for drive, requires turn on car)
Evidence: 0.05
¬ Typical(go for drive, requires have car)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.05
Typical(go for drive, requires turn on car)
Evidence: 0.06
¬ Typical(go for drive, requires get in your car)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.86
Salient(go for drive, requires turn on car)
Evidence: 0.42
¬ Salient(go for drive, requires get in your car)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.05
Typical(go for drive, requires turn on car)
Evidence: 0.07
¬ Typical(go for drive, requires car)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(go for drive, requires turn on car)
Evidence: 0.92
¬ Plausible(go for drive, requires pick your car key)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.88
Remarkable(go for drive, requires turn on car)
Evidence: 0.93
¬ Remarkable(go for drive, requires get in car)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.86
Salient(go for drive, requires turn on car)
Evidence: 0.82
¬ Salient(go for drive, requires get in car)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.88
Remarkable(go for drive, requires turn on car)
Evidence: 0.85
¬ Remarkable(go for drive, requires car)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.88
Remarkable(go for drive, requires turn on car)
Evidence: 0.89
¬ Remarkable(go for drive, requires have car)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.86
Salient(go for drive, requires turn on car)
Evidence: 0.26
¬ Salient(go for drive, requires pick your car key)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.88
Remarkable(go for drive, requires turn on car)
Evidence: 0.91
¬ Remarkable(go for drive, requires get in your car)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.86
Salient(go for drive, requires turn on car)
Evidence: 0.86
¬ Salient(go for drive, requires car)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.86
Salient(go for drive, requires turn on car)
Evidence: 0.90
¬ Salient(go for drive, requires have car)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.86
Salient(go for drive, requires turn on car)
Evidence: 0.74
¬ Salient(go for drive, requires first have car)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.88
Remarkable(go for drive, requires turn on car)
Evidence: 0.86
¬ Remarkable(go for drive, requires first have car)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.88
Remarkable(go for drive, requires turn on car)
Evidence: 0.65
¬ Remarkable(go for drive, requires pick your car key)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.05
Typical(go for drive, requires turn on car)
Evidence: 0.13
¬ Typical(go for drive, requires first have car)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.05
Typical(go for drive, requires turn on car)
Evidence: 0.24
¬ Typical(go for drive, requires pick your car key)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.86
Salient(go for drive, requires turn on car)
Evidence: 0.05
¬ Typical(go for drive, requires turn on car)
Evidence: 0.88
¬ Remarkable(go for drive, requires turn on car)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(go for drive, requires turn on car)
Evidence: 0.05
¬ Typical(go for drive, requires turn on car)