go for run: requires take drug

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires take drug 1.00
be motivated by you need drug fix 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.76
Plausible(go for run, requires take drug)
Evidence: 0.61
¬ Salient(go for run, requires take drug)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.76
Plausible(go for run, requires take drug)
Evidence: 0.53
¬ Plausible(go for run, be motivated by you need drug fix)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.61
Salient(go for run, requires take drug)
Evidence: 0.42
¬ Salient(go for run, be motivated by you need drug fix)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.54
Typical(go for run, requires take drug)
Evidence: 0.72
¬ Typical(go for run, be motivated by you need drug fix)
0.42
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.85
Evidence: 0.34
Remarkable(go for run, requires take drug)
Evidence: 0.64
¬ Remarkable(go for run, be motivated by you need drug fix)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.61
Salient(go for run, requires take drug)
Evidence: 0.54
¬ Typical(go for run, requires take drug)
Evidence: 0.34
¬ Remarkable(go for run, requires take drug)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.76
Plausible(go for run, requires take drug)
Evidence: 0.54
¬ Typical(go for run, requires take drug)