go for spin: requires car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires car 1.00
requires start car 0.90
requires get in your car and drive 0.88
requires get key to car 0.87
requires find vehicle and drive it 0.87
requires motorcar or motor bike 0.84
requires have vehicle that move 0.84
requires enter vehicle and drive 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.79
Plausible(go for spin, requires car)
Evidence: 0.22
¬ Salient(go for spin, requires car)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.22
Salient(go for spin, requires car)
Evidence: 0.03
¬ Salient(go for spin, requires get in your car and drive)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.46
Typical(go for spin, requires car)
Evidence: 0.08
¬ Typical(go for spin, requires have vehicle that move)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.30
Remarkable(go for spin, requires car)
Evidence: 0.12
¬ Remarkable(go for spin, requires get in your car and drive)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.22
Salient(go for spin, requires car)
Evidence: 0.08
¬ Salient(go for spin, requires motorcar or motor bike)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.30
Remarkable(go for spin, requires car)
Evidence: 0.11
¬ Remarkable(go for spin, requires motorcar or motor bike)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.79
Plausible(go for spin, requires car)
Evidence: 0.67
¬ Plausible(go for spin, requires get key to car)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.79
Plausible(go for spin, requires car)
Evidence: 0.81
¬ Plausible(go for spin, requires start car)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.46
Typical(go for spin, requires car)
Evidence: 0.27
¬ Typical(go for spin, requires find vehicle and drive it)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.22
Salient(go for spin, requires car)
Evidence: 0.19
¬ Salient(go for spin, requires get key to car)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.79
Plausible(go for spin, requires car)
Evidence: 0.76
¬ Plausible(go for spin, requires get in your car and drive)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.46
Typical(go for spin, requires car)
Evidence: 0.25
¬ Typical(go for spin, requires enter vehicle and drive)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.79
Plausible(go for spin, requires car)
Evidence: 0.71
¬ Plausible(go for spin, requires motorcar or motor bike)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.46
Typical(go for spin, requires car)
Evidence: 0.38
¬ Typical(go for spin, requires start car)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.79
Plausible(go for spin, requires car)
Evidence: 0.85
¬ Plausible(go for spin, requires find vehicle and drive it)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.30
Remarkable(go for spin, requires car)
Evidence: 0.30
¬ Remarkable(go for spin, requires get key to car)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.79
Plausible(go for spin, requires car)
Evidence: 0.90
¬ Plausible(go for spin, requires enter vehicle and drive)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.79
Plausible(go for spin, requires car)
Evidence: 0.97
¬ Plausible(go for spin, requires have vehicle that move)
0.53
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.90
Evidence: 0.22
Salient(go for spin, requires car)
Evidence: 0.40
¬ Salient(go for spin, requires start car)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.30
Remarkable(go for spin, requires car)
Evidence: 0.47
¬ Remarkable(go for spin, requires start car)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.30
Remarkable(go for spin, requires car)
Evidence: 0.42
¬ Remarkable(go for spin, requires enter vehicle and drive)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.46
Typical(go for spin, requires car)
Evidence: 0.62
¬ Typical(go for spin, requires get in your car and drive)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.46
Typical(go for spin, requires car)
Evidence: 0.61
¬ Typical(go for spin, requires get key to car)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.22
Salient(go for spin, requires car)
Evidence: 0.46
¬ Salient(go for spin, requires enter vehicle and drive)
0.45
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.46
Typical(go for spin, requires car)
Evidence: 0.69
¬ Typical(go for spin, requires motorcar or motor bike)
0.41
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.87
Evidence: 0.22
Salient(go for spin, requires car)
Evidence: 0.57
¬ Salient(go for spin, requires find vehicle and drive it)
0.39
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.87
Evidence: 0.30
Remarkable(go for spin, requires car)
Evidence: 0.68
¬ Remarkable(go for spin, requires find vehicle and drive it)
0.36
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.84
Evidence: 0.30
Remarkable(go for spin, requires car)
Evidence: 0.72
¬ Remarkable(go for spin, requires have vehicle that move)
0.22
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.84
Evidence: 0.22
Salient(go for spin, requires car)
Evidence: 0.89
¬ Salient(go for spin, requires have vehicle that move)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.22
Salient(go for spin, requires car)
Evidence: 0.46
¬ Typical(go for spin, requires car)
Evidence: 0.30
¬ Remarkable(go for spin, requires car)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Plausible(go for spin, requires car)
Evidence: 0.46
¬ Typical(go for spin, requires car)