go for swim: be motivated by you think swim be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you think swim be fun 1.00
be motivated by swim can be fun and refresh 0.90
requires learn how to swim 0.88
be used to fun 0.84
causes fun 0.81
be motivated by you need exercise 0.81
requires put on swim suit 0.81
be used to exercise and fun 0.80
causes your swim trunk will be wet 0.80
be motivated by it be good for you health 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.85
Plausible(go for swim, be motivated by you think swim be fun)
Evidence: 0.58
¬ Salient(go for swim, be motivated by you think swim be fun)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.91
Remarkable(go for swim, be motivated by you think swim be fun)
Evidence: 0.87
¬ Remarkable(go for swim, be motivated by swim can be fun and refresh)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.91
Remarkable(go for swim, be motivated by you think swim be fun)
Evidence: 0.69
¬ Remarkable(go for swim, requires learn how to swim)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.91
Remarkable(go for swim, be motivated by you think swim be fun)
Evidence: 0.54
¬ Remarkable(go for swim, be used to fun)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.85
Plausible(go for swim, be motivated by you think swim be fun)
Evidence: 0.85
¬ Plausible(go for swim, be motivated by swim can be fun and refresh)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.91
Remarkable(go for swim, be motivated by you think swim be fun)
Evidence: 0.52
¬ Remarkable(go for swim, causes fun)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.85
Plausible(go for swim, be motivated by you think swim be fun)
Evidence: 0.84
¬ Plausible(go for swim, requires learn how to swim)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.85
Plausible(go for swim, be motivated by you think swim be fun)
Evidence: 0.44
¬ Plausible(go for swim, causes fun)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.85
Plausible(go for swim, be motivated by you think swim be fun)
Evidence: 0.62
¬ Plausible(go for swim, be used to fun)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.91
Remarkable(go for swim, be motivated by you think swim be fun)
Evidence: 0.81
¬ Remarkable(go for swim, be motivated by you need exercise)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.91
Remarkable(go for swim, be motivated by you think swim be fun)
Evidence: 0.77
¬ Remarkable(go for swim, be motivated by it be good for you health)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Remarkable(go for swim, be motivated by you think swim be fun)
Evidence: 0.90
¬ Remarkable(go for swim, causes your swim trunk will be wet)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.21
Typical(go for swim, be motivated by you think swim be fun)
Evidence: 0.25
¬ Typical(go for swim, be motivated by swim can be fun and refresh)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.85
Plausible(go for swim, be motivated by you think swim be fun)
Evidence: 0.67
¬ Plausible(go for swim, be motivated by it be good for you health)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.85
Plausible(go for swim, be motivated by you think swim be fun)
Evidence: 0.81
¬ Plausible(go for swim, be motivated by you need exercise)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Plausible(go for swim, be motivated by you think swim be fun)
Evidence: 0.89
¬ Plausible(go for swim, causes your swim trunk will be wet)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.21
Typical(go for swim, be motivated by you think swim be fun)
Evidence: 0.18
¬ Typical(go for swim, causes your swim trunk will be wet)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.58
Salient(go for swim, be motivated by you think swim be fun)
Evidence: 0.39
¬ Salient(go for swim, causes fun)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.58
Salient(go for swim, be motivated by you think swim be fun)
Evidence: 0.39
¬ Salient(go for swim, be motivated by it be good for you health)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.58
Salient(go for swim, be motivated by you think swim be fun)
Evidence: 0.47
¬ Salient(go for swim, be used to fun)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.58
Salient(go for swim, be motivated by you think swim be fun)
Evidence: 0.62
¬ Salient(go for swim, be motivated by swim can be fun and refresh)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.21
Typical(go for swim, be motivated by you think swim be fun)
Evidence: 0.32
¬ Typical(go for swim, requires learn how to swim)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.58
Salient(go for swim, be motivated by you think swim be fun)
Evidence: 0.65
¬ Salient(go for swim, requires learn how to swim)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.58
Salient(go for swim, be motivated by you think swim be fun)
Evidence: 0.59
¬ Salient(go for swim, be motivated by you need exercise)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.21
Typical(go for swim, be motivated by you think swim be fun)
Evidence: 0.33
¬ Typical(go for swim, be motivated by you need exercise)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.58
Salient(go for swim, be motivated by you think swim be fun)
Evidence: 0.62
¬ Salient(go for swim, causes your swim trunk will be wet)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.21
Typical(go for swim, be motivated by you think swim be fun)
Evidence: 0.51
¬ Typical(go for swim, be motivated by it be good for you health)
0.36
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.84
Evidence: 0.21
Typical(go for swim, be motivated by you think swim be fun)
Evidence: 0.63
¬ Typical(go for swim, be used to fun)
0.24
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.81
Evidence: 0.21
Typical(go for swim, be motivated by you think swim be fun)
Evidence: 0.82
¬ Typical(go for swim, causes fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.58
Salient(go for swim, be motivated by you think swim be fun)
Evidence: 0.21
¬ Typical(go for swim, be motivated by you think swim be fun)
Evidence: 0.91
¬ Remarkable(go for swim, be motivated by you think swim be fun)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.85
Plausible(go for swim, be motivated by you think swim be fun)
Evidence: 0.21
¬ Typical(go for swim, be motivated by you think swim be fun)