go out at night: be motivated by have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by have fun 1.00
be motivated by it be nice night 0.84
be motivated by get out of house 0.79
be motivated by you party 0.77
be motivated by you bore at home 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.35
Plausible(go out at night, be motivated by have fun)
Evidence: 0.34
¬ Salient(go out at night, be motivated by have fun)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.83
Typical(go out at night, be motivated by have fun)
Evidence: 0.62
¬ Typical(go out at night, be motivated by it be nice night)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.83
Typical(go out at night, be motivated by have fun)
Evidence: 0.69
¬ Typical(go out at night, be motivated by get out of house)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.83
Typical(go out at night, be motivated by have fun)
Evidence: 0.90
¬ Typical(go out at night, be motivated by you party)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.83
Typical(go out at night, be motivated by have fun)
Evidence: 0.84
¬ Typical(go out at night, be motivated by you bore at home)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.63
Remarkable(go out at night, be motivated by have fun)
Evidence: 0.67
¬ Remarkable(go out at night, be motivated by it be nice night)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.63
Remarkable(go out at night, be motivated by have fun)
Evidence: 0.46
¬ Remarkable(go out at night, be motivated by you bore at home)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.34
Salient(go out at night, be motivated by have fun)
Evidence: 0.27
¬ Salient(go out at night, be motivated by you bore at home)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.35
Plausible(go out at night, be motivated by have fun)
Evidence: 0.31
¬ Plausible(go out at night, be motivated by you party)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.34
Salient(go out at night, be motivated by have fun)
Evidence: 0.32
¬ Salient(go out at night, be motivated by you party)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.63
Remarkable(go out at night, be motivated by have fun)
Evidence: 0.57
¬ Remarkable(go out at night, be motivated by you party)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.34
Salient(go out at night, be motivated by have fun)
Evidence: 0.43
¬ Salient(go out at night, be motivated by it be nice night)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.34
Salient(go out at night, be motivated by have fun)
Evidence: 0.37
¬ Salient(go out at night, be motivated by get out of house)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.63
Remarkable(go out at night, be motivated by have fun)
Evidence: 0.73
¬ Remarkable(go out at night, be motivated by get out of house)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.35
Plausible(go out at night, be motivated by have fun)
Evidence: 0.44
¬ Plausible(go out at night, be motivated by get out of house)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.35
Plausible(go out at night, be motivated by have fun)
Evidence: 0.40
¬ Plausible(go out at night, be motivated by you bore at home)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.35
Plausible(go out at night, be motivated by have fun)
Evidence: 0.54
¬ Plausible(go out at night, be motivated by it be nice night)

Typical and Remarkable implies Salient

0.09
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.34
Salient(go out at night, be motivated by have fun)
Evidence: 0.83
¬ Typical(go out at night, be motivated by have fun)
Evidence: 0.63
¬ Remarkable(go out at night, be motivated by have fun)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.35
Plausible(go out at night, be motivated by have fun)
Evidence: 0.83
¬ Typical(go out at night, be motivated by have fun)