go outside for even: be used to have good time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have good time 1.00
be used to have fun 0.83
be used to spend time with love one 0.82
be motivated by relax and have some fun 0.81
be used to wonderful fall even 0.81
be motivated by have fun 0.80
be motivated by you have date 0.79
causes pass even time 0.79
be used to spend time with friend 0.78
requires get ready and go 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.47
¬ Salient(go outside for even, be used to have good time)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.80
Remarkable(go outside for even, be used to have good time)
Evidence: 0.64
¬ Remarkable(go outside for even, be used to wonderful fall even)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.80
Remarkable(go outside for even, be used to have good time)
Evidence: 0.52
¬ Remarkable(go outside for even, causes pass even time)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.80
Remarkable(go outside for even, be used to have good time)
Evidence: 0.53
¬ Remarkable(go outside for even, be motivated by you have date)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.80
Remarkable(go outside for even, be used to have good time)
Evidence: 0.54
¬ Remarkable(go outside for even, be used to spend time with friend)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.38
¬ Plausible(go outside for even, be motivated by you have date)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.80
Remarkable(go outside for even, be used to have good time)
Evidence: 0.76
¬ Remarkable(go outside for even, be used to spend time with love one)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.80
Remarkable(go outside for even, be used to have good time)
Evidence: 0.81
¬ Remarkable(go outside for even, be used to have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.47
Typical(go outside for even, be used to have good time)
Evidence: 0.19
¬ Typical(go outside for even, requires get ready and go)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.47
Typical(go outside for even, be used to have good time)
Evidence: 0.29
¬ Typical(go outside for even, be motivated by relax and have some fun)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.42
¬ Plausible(go outside for even, be used to spend time with friend)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.80
Remarkable(go outside for even, be used to have good time)
Evidence: 0.81
¬ Remarkable(go outside for even, be motivated by have fun)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.80
Remarkable(go outside for even, be used to have good time)
Evidence: 0.64
¬ Remarkable(go outside for even, requires get ready and go)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.58
¬ Plausible(go outside for even, be used to wonderful fall even)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.80
Remarkable(go outside for even, be used to have good time)
Evidence: 0.90
¬ Remarkable(go outside for even, be motivated by relax and have some fun)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.64
¬ Plausible(go outside for even, be used to spend time with love one)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.68
¬ Plausible(go outside for even, be used to have fun)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.47
Salient(go outside for even, be used to have good time)
Evidence: 0.37
¬ Salient(go outside for even, be used to wonderful fall even)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.65
¬ Plausible(go outside for even, be motivated by have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.47
Salient(go outside for even, be used to have good time)
Evidence: 0.42
¬ Salient(go outside for even, be used to spend time with love one)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.47
Salient(go outside for even, be used to have good time)
Evidence: 0.36
¬ Salient(go outside for even, be motivated by you have date)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.67
¬ Plausible(go outside for even, causes pass even time)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.47
Salient(go outside for even, be used to have good time)
Evidence: 0.37
¬ Salient(go outside for even, be used to spend time with friend)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.47
Salient(go outside for even, be used to have good time)
Evidence: 0.46
¬ Salient(go outside for even, be used to have fun)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.80
¬ Plausible(go outside for even, be motivated by relax and have some fun)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.47
Salient(go outside for even, be used to have good time)
Evidence: 0.45
¬ Salient(go outside for even, be motivated by have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.47
Typical(go outside for even, be used to have good time)
Evidence: 0.49
¬ Typical(go outside for even, be used to have fun)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.47
Salient(go outside for even, be used to have good time)
Evidence: 0.51
¬ Salient(go outside for even, be motivated by relax and have some fun)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.47
Typical(go outside for even, be used to have good time)
Evidence: 0.52
¬ Typical(go outside for even, be motivated by have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.47
Salient(go outside for even, be used to have good time)
Evidence: 0.50
¬ Salient(go outside for even, causes pass even time)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.47
Typical(go outside for even, be used to have good time)
Evidence: 0.56
¬ Typical(go outside for even, be used to spend time with love one)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.94
¬ Plausible(go outside for even, requires get ready and go)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.47
Typical(go outside for even, be used to have good time)
Evidence: 0.61
¬ Typical(go outside for even, causes pass even time)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.47
Typical(go outside for even, be used to have good time)
Evidence: 0.67
¬ Typical(go outside for even, be used to wonderful fall even)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.47
Salient(go outside for even, be used to have good time)
Evidence: 0.75
¬ Salient(go outside for even, requires get ready and go)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.47
Typical(go outside for even, be used to have good time)
Evidence: 0.86
¬ Typical(go outside for even, be used to spend time with friend)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.79
Evidence: 0.47
Typical(go outside for even, be used to have good time)
Evidence: 0.90
¬ Typical(go outside for even, be motivated by you have date)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.47
Salient(go outside for even, be used to have good time)
Evidence: 0.47
¬ Typical(go outside for even, be used to have good time)
Evidence: 0.80
¬ Remarkable(go outside for even, be used to have good time)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.71
Plausible(go outside for even, be used to have good time)
Evidence: 0.47
¬ Typical(go outside for even, be used to have good time)