go outside for even: requires invite someone

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires invite someone 1.00
requires invite somebody to go with you 0.94
requires you leave house 0.78
requires leave your house 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.58
Plausible(go outside for even, requires invite someone)
Evidence: 0.41
¬ Salient(go outside for even, requires invite someone)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.76
Typical(go outside for even, requires invite someone)
Evidence: 0.28
¬ Typical(go outside for even, requires invite somebody to go with you)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.41
Salient(go outside for even, requires invite someone)
Evidence: 0.38
¬ Salient(go outside for even, requires invite somebody to go with you)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.76
Typical(go outside for even, requires invite someone)
Evidence: 0.44
¬ Typical(go outside for even, requires you leave house)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.41
Salient(go outside for even, requires invite someone)
Evidence: 0.20
¬ Salient(go outside for even, requires leave your house)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.76
Typical(go outside for even, requires invite someone)
Evidence: 0.51
¬ Typical(go outside for even, requires leave your house)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.41
Salient(go outside for even, requires invite someone)
Evidence: 0.24
¬ Salient(go outside for even, requires you leave house)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.94
Evidence: 0.58
Plausible(go outside for even, requires invite someone)
Evidence: 0.85
¬ Plausible(go outside for even, requires invite somebody to go with you)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.38
Remarkable(go outside for even, requires invite someone)
Evidence: 0.52
¬ Remarkable(go outside for even, requires leave your house)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.58
Plausible(go outside for even, requires invite someone)
Evidence: 0.77
¬ Plausible(go outside for even, requires leave your house)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.58
Plausible(go outside for even, requires invite someone)
Evidence: 0.79
¬ Plausible(go outside for even, requires you leave house)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.38
Remarkable(go outside for even, requires invite someone)
Evidence: 0.65
¬ Remarkable(go outside for even, requires you leave house)
0.38
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.94
Evidence: 0.38
Remarkable(go outside for even, requires invite someone)
Evidence: 0.85
¬ Remarkable(go outside for even, requires invite somebody to go with you)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.41
Salient(go outside for even, requires invite someone)
Evidence: 0.76
¬ Typical(go outside for even, requires invite someone)
Evidence: 0.38
¬ Remarkable(go outside for even, requires invite someone)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.58
Plausible(go outside for even, requires invite someone)
Evidence: 0.76
¬ Typical(go outside for even, requires invite someone)