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go see play
:
causes amusement
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes amusement
1.00
be used to amusement
0.98
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.23
Rule weight:
0.28
Evidence weight:
0.81
Similarity weight:
1.00
Evidence:
0.60
Plausible(
go see play
,
causes amusement
)
⋁
Evidence:
0.47
¬ Salient(
go see play
,
causes amusement
)
Similarity expansion
0.78
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.98
Evidence:
0.74
Typical(
go see play
,
causes amusement
)
⋁
Evidence:
0.25
¬ Typical(
go see play
,
be used to amusement
)
0.64
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.98
Evidence:
0.30
Remarkable(
go see play
,
causes amusement
)
⋁
Evidence:
0.34
¬ Remarkable(
go see play
,
be used to amusement
)
0.53
Rule weight:
0.85
Evidence weight:
0.64
Similarity weight:
0.98
Evidence:
0.60
Plausible(
go see play
,
causes amusement
)
⋁
Evidence:
0.91
¬ Plausible(
go see play
,
be used to amusement
)
0.47
Rule weight:
0.85
Evidence weight:
0.57
Similarity weight:
0.98
Evidence:
0.47
Salient(
go see play
,
causes amusement
)
⋁
Evidence:
0.82
¬ Salient(
go see play
,
be used to amusement
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.88
Similarity weight:
1.00
Evidence:
0.47
Salient(
go see play
,
causes amusement
)
⋁
Evidence:
0.74
¬ Typical(
go see play
,
causes amusement
)
⋁
Evidence:
0.30
¬ Remarkable(
go see play
,
causes amusement
)
Typical implies Plausible
0.34
Rule weight:
0.48
Evidence weight:
0.70
Similarity weight:
1.00
Evidence:
0.60
Plausible(
go see play
,
causes amusement
)
⋁
Evidence:
0.74
¬ Typical(
go see play
,
causes amusement
)