go see play: causes think about interest thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes think about interest thing 1.00
be used to person interest in culture 0.81
requires see what play be on 0.80
be used to person that like play 0.80
requires way to get there 0.79
be used to something to do on date 0.78
be used to have good time 0.78
be motivated by you relate to concept 0.77
be motivated by appreciate someone else talent 0.77
be motivated by it be fun 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.61
¬ Salient(go see play, causes think about interest thing)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.35
Typical(go see play, causes think about interest thing)
Evidence: 0.05
¬ Typical(go see play, requires see what play be on)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.71
Remarkable(go see play, causes think about interest thing)
Evidence: 0.34
¬ Remarkable(go see play, be used to person interest in culture)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.35
Typical(go see play, causes think about interest thing)
Evidence: 0.15
¬ Typical(go see play, be used to person that like play)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.35
Typical(go see play, causes think about interest thing)
Evidence: 0.15
¬ Typical(go see play, requires way to get there)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.73
¬ Plausible(go see play, be used to person interest in culture)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.65
¬ Plausible(go see play, be motivated by you relate to concept)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.70
¬ Plausible(go see play, be motivated by it be fun)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.77
¬ Plausible(go see play, be motivated by appreciate someone else talent)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.93
¬ Plausible(go see play, be used to person that like play)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.82
¬ Plausible(go see play, be used to have good time)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.99
¬ Plausible(go see play, requires see what play be on)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.94
¬ Plausible(go see play, requires way to get there)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.89
¬ Plausible(go see play, be used to something to do on date)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.35
Typical(go see play, causes think about interest thing)
Evidence: 0.23
¬ Typical(go see play, be used to something to do on date)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.61
Salient(go see play, causes think about interest thing)
Evidence: 0.51
¬ Salient(go see play, be used to person interest in culture)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.71
Remarkable(go see play, causes think about interest thing)
Evidence: 0.57
¬ Remarkable(go see play, be motivated by you relate to concept)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.61
Salient(go see play, causes think about interest thing)
Evidence: 0.49
¬ Salient(go see play, be motivated by you relate to concept)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.61
Salient(go see play, causes think about interest thing)
Evidence: 0.48
¬ Salient(go see play, be motivated by it be fun)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.35
Typical(go see play, causes think about interest thing)
Evidence: 0.33
¬ Typical(go see play, be used to have good time)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.71
Remarkable(go see play, causes think about interest thing)
Evidence: 0.75
¬ Remarkable(go see play, be motivated by appreciate someone else talent)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.71
Remarkable(go see play, causes think about interest thing)
Evidence: 0.79
¬ Remarkable(go see play, be used to something to do on date)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.61
Salient(go see play, causes think about interest thing)
Evidence: 0.57
¬ Salient(go see play, be motivated by appreciate someone else talent)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.71
Remarkable(go see play, causes think about interest thing)
Evidence: 0.85
¬ Remarkable(go see play, be used to person that like play)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.71
Remarkable(go see play, causes think about interest thing)
Evidence: 0.84
¬ Remarkable(go see play, requires way to get there)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.71
Remarkable(go see play, causes think about interest thing)
Evidence: 0.81
¬ Remarkable(go see play, be used to have good time)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.61
Salient(go see play, causes think about interest thing)
Evidence: 0.60
¬ Salient(go see play, be used to have good time)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.71
Remarkable(go see play, causes think about interest thing)
Evidence: 0.90
¬ Remarkable(go see play, requires see what play be on)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.71
Remarkable(go see play, causes think about interest thing)
Evidence: 0.80
¬ Remarkable(go see play, be motivated by it be fun)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.61
Salient(go see play, causes think about interest thing)
Evidence: 0.70
¬ Salient(go see play, be used to person that like play)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.61
Salient(go see play, causes think about interest thing)
Evidence: 0.69
¬ Salient(go see play, be used to something to do on date)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.35
Typical(go see play, causes think about interest thing)
Evidence: 0.41
¬ Typical(go see play, be motivated by appreciate someone else talent)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.61
Salient(go see play, causes think about interest thing)
Evidence: 0.74
¬ Salient(go see play, requires way to get there)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.35
Typical(go see play, causes think about interest thing)
Evidence: 0.48
¬ Typical(go see play, be motivated by it be fun)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.61
Salient(go see play, causes think about interest thing)
Evidence: 0.88
¬ Salient(go see play, requires see what play be on)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.35
Typical(go see play, causes think about interest thing)
Evidence: 0.57
¬ Typical(go see play, be used to person interest in culture)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.35
Typical(go see play, causes think about interest thing)
Evidence: 0.61
¬ Typical(go see play, be motivated by you relate to concept)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.61
Salient(go see play, causes think about interest thing)
Evidence: 0.35
¬ Typical(go see play, causes think about interest thing)
Evidence: 0.71
¬ Remarkable(go see play, causes think about interest thing)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.83
Plausible(go see play, causes think about interest thing)
Evidence: 0.35
¬ Typical(go see play, causes think about interest thing)