go see play: requires get seat before first act

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get seat before first act 1.00
requires get ticket to that play 0.79
requires get in car 0.78
be motivated by you enjoy act 0.77
requires see what play be on 0.77
be used to watch person act out story 0.76
requires get away from me 0.76
be motivated by get out of your house 0.76
requires find play and get ticketts 0.75
be used to something to do on date 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.47
¬ Salient(go see play, requires get seat before first act)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.56
Typical(go see play, requires get seat before first act)
Evidence: 0.05
¬ Typical(go see play, requires see what play be on)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.67
Remarkable(go see play, requires get seat before first act)
Evidence: 0.15
¬ Remarkable(go see play, requires get in car)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.47
Salient(go see play, requires get seat before first act)
Evidence: 0.11
¬ Salient(go see play, requires get in car)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.47
Salient(go see play, requires get seat before first act)
Evidence: 0.16
¬ Salient(go see play, be motivated by get out of your house)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.56
Typical(go see play, requires get seat before first act)
Evidence: 0.29
¬ Typical(go see play, requires get ticket to that play)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.56
Typical(go see play, requires get seat before first act)
Evidence: 0.26
¬ Typical(go see play, be motivated by you enjoy act)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.47
Salient(go see play, requires get seat before first act)
Evidence: 0.19
¬ Salient(go see play, requires get away from me)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.56
Typical(go see play, requires get seat before first act)
Evidence: 0.23
¬ Typical(go see play, be used to something to do on date)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.56
Typical(go see play, requires get seat before first act)
Evidence: 0.26
¬ Typical(go see play, requires find play and get ticketts)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.47
Salient(go see play, requires get seat before first act)
Evidence: 0.34
¬ Salient(go see play, requires get ticket to that play)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.67
Remarkable(go see play, requires get seat before first act)
Evidence: 0.44
¬ Remarkable(go see play, requires get away from me)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.47
Salient(go see play, requires get seat before first act)
Evidence: 0.32
¬ Salient(go see play, be used to watch person act out story)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.56
Typical(go see play, requires get seat before first act)
Evidence: 0.39
¬ Typical(go see play, be motivated by get out of your house)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.56
Typical(go see play, requires get seat before first act)
Evidence: 0.41
¬ Typical(go see play, be used to watch person act out story)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.67
Remarkable(go see play, requires get seat before first act)
Evidence: 0.53
¬ Remarkable(go see play, be motivated by get out of your house)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.56
Typical(go see play, requires get seat before first act)
Evidence: 0.45
¬ Typical(go see play, requires get away from me)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.67
Remarkable(go see play, requires get seat before first act)
Evidence: 0.62
¬ Remarkable(go see play, be used to watch person act out story)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.77
¬ Plausible(go see play, requires get in car)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.67
Remarkable(go see play, requires get seat before first act)
Evidence: 0.80
¬ Remarkable(go see play, requires get ticket to that play)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.86
¬ Plausible(go see play, requires get ticket to that play)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.81
¬ Plausible(go see play, be used to watch person act out story)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.85
¬ Plausible(go see play, be motivated by you enjoy act)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.67
Remarkable(go see play, requires get seat before first act)
Evidence: 0.79
¬ Remarkable(go see play, be used to something to do on date)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.82
¬ Plausible(go see play, requires get away from me)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.56
Typical(go see play, requires get seat before first act)
Evidence: 0.67
¬ Typical(go see play, requires get in car)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.84
¬ Plausible(go see play, be motivated by get out of your house)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.67
Remarkable(go see play, requires get seat before first act)
Evidence: 0.87
¬ Remarkable(go see play, be motivated by you enjoy act)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.86
¬ Plausible(go see play, requires find play and get ticketts)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.67
Remarkable(go see play, requires get seat before first act)
Evidence: 0.85
¬ Remarkable(go see play, requires find play and get ticketts)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.89
¬ Plausible(go see play, be used to something to do on date)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.67
Remarkable(go see play, requires get seat before first act)
Evidence: 0.90
¬ Remarkable(go see play, requires see what play be on)
0.45
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.47
Salient(go see play, requires get seat before first act)
Evidence: 0.55
¬ Salient(go see play, requires find play and get ticketts)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.99
¬ Plausible(go see play, requires see what play be on)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.47
Salient(go see play, requires get seat before first act)
Evidence: 0.62
¬ Salient(go see play, be motivated by you enjoy act)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.47
Salient(go see play, requires get seat before first act)
Evidence: 0.69
¬ Salient(go see play, be used to something to do on date)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.47
Salient(go see play, requires get seat before first act)
Evidence: 0.88
¬ Salient(go see play, requires see what play be on)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.47
Salient(go see play, requires get seat before first act)
Evidence: 0.56
¬ Typical(go see play, requires get seat before first act)
Evidence: 0.67
¬ Remarkable(go see play, requires get seat before first act)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.67
Plausible(go see play, requires get seat before first act)
Evidence: 0.56
¬ Typical(go see play, requires get seat before first act)