go to baseball game: be used to cheer for your team

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to cheer for your team 1.00
be used to cheer for your home team 0.98
causes enjoy watch your team 0.83
be motivated by see your favorite team 0.82
be used to cheer wildly 0.81
be motivated by see team 0.81
be motivated by watch team win 0.81
causes see your team lose 0.81
be motivated by root for your town team 0.79
be motivated by you enjoy watch game 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.45
¬ Salient(go to baseball game, be used to cheer for your team)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.74
Remarkable(go to baseball game, be used to cheer for your team)
Evidence: 0.81
¬ Remarkable(go to baseball game, be used to cheer for your home team)
0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.58
Typical(go to baseball game, be used to cheer for your team)
Evidence: 0.49
¬ Typical(go to baseball game, be used to cheer for your home team)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.58
Typical(go to baseball game, be used to cheer for your team)
Evidence: 0.18
¬ Typical(go to baseball game, causes enjoy watch your team)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.58
Typical(go to baseball game, be used to cheer for your team)
Evidence: 0.13
¬ Typical(go to baseball game, be motivated by you enjoy watch game)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.74
Remarkable(go to baseball game, be used to cheer for your team)
Evidence: 0.35
¬ Remarkable(go to baseball game, be used to cheer wildly)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.23
¬ Plausible(go to baseball game, be used to cheer wildly)
0.63
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.98
Evidence: 0.45
Salient(go to baseball game, be used to cheer for your team)
Evidence: 0.46
¬ Salient(go to baseball game, be used to cheer for your home team)
0.62
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.98
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.67
¬ Plausible(go to baseball game, be used to cheer for your home team)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.58
Typical(go to baseball game, be used to cheer for your team)
Evidence: 0.32
¬ Typical(go to baseball game, causes see your team lose)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.58
Typical(go to baseball game, be used to cheer for your team)
Evidence: 0.36
¬ Typical(go to baseball game, be motivated by see team)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.58
Typical(go to baseball game, be used to cheer for your team)
Evidence: 0.40
¬ Typical(go to baseball game, be motivated by see your favorite team)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.58
Typical(go to baseball game, be used to cheer for your team)
Evidence: 0.41
¬ Typical(go to baseball game, be motivated by watch team win)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.45
Salient(go to baseball game, be used to cheer for your team)
Evidence: 0.34
¬ Salient(go to baseball game, be used to cheer wildly)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.74
Remarkable(go to baseball game, be used to cheer for your team)
Evidence: 0.74
¬ Remarkable(go to baseball game, be motivated by root for your town team)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.74
Remarkable(go to baseball game, be used to cheer for your team)
Evidence: 0.88
¬ Remarkable(go to baseball game, be motivated by see your favorite team)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.74
Remarkable(go to baseball game, be used to cheer for your team)
Evidence: 0.86
¬ Remarkable(go to baseball game, be motivated by see team)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.74
Remarkable(go to baseball game, be used to cheer for your team)
Evidence: 0.93
¬ Remarkable(go to baseball game, causes enjoy watch your team)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.74
Remarkable(go to baseball game, be used to cheer for your team)
Evidence: 0.87
¬ Remarkable(go to baseball game, be motivated by watch team win)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.74
Remarkable(go to baseball game, be used to cheer for your team)
Evidence: 0.89
¬ Remarkable(go to baseball game, causes see your team lose)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.45
Salient(go to baseball game, be used to cheer for your team)
Evidence: 0.40
¬ Salient(go to baseball game, be motivated by root for your town team)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.45
Salient(go to baseball game, be used to cheer for your team)
Evidence: 0.46
¬ Salient(go to baseball game, be motivated by see your favorite team)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.45
Salient(go to baseball game, be used to cheer for your team)
Evidence: 0.44
¬ Salient(go to baseball game, causes see your team lose)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.45
Salient(go to baseball game, be used to cheer for your team)
Evidence: 0.46
¬ Salient(go to baseball game, be motivated by watch team win)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.58
Typical(go to baseball game, be used to cheer for your team)
Evidence: 0.57
¬ Typical(go to baseball game, be motivated by root for your town team)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.74
Remarkable(go to baseball game, be used to cheer for your team)
Evidence: 0.94
¬ Remarkable(go to baseball game, be motivated by you enjoy watch game)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.63
¬ Plausible(go to baseball game, be motivated by root for your town team)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.72
¬ Plausible(go to baseball game, be motivated by see your favorite team)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.72
¬ Plausible(go to baseball game, be motivated by watch team win)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.45
Salient(go to baseball game, be used to cheer for your team)
Evidence: 0.52
¬ Salient(go to baseball game, be motivated by see team)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.45
Salient(go to baseball game, be used to cheer for your team)
Evidence: 0.55
¬ Salient(go to baseball game, causes enjoy watch your team)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.77
¬ Plausible(go to baseball game, be motivated by see team)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.78
¬ Plausible(go to baseball game, causes see your team lose)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.87
¬ Plausible(go to baseball game, causes enjoy watch your team)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.45
Salient(go to baseball game, be used to cheer for your team)
Evidence: 0.62
¬ Salient(go to baseball game, be motivated by you enjoy watch game)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.90
¬ Plausible(go to baseball game, be motivated by you enjoy watch game)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.58
Typical(go to baseball game, be used to cheer for your team)
Evidence: 0.99
¬ Typical(go to baseball game, be used to cheer wildly)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.45
Salient(go to baseball game, be used to cheer for your team)
Evidence: 0.58
¬ Typical(go to baseball game, be used to cheer for your team)
Evidence: 0.74
¬ Remarkable(go to baseball game, be used to cheer for your team)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.61
Plausible(go to baseball game, be used to cheer for your team)
Evidence: 0.58
¬ Typical(go to baseball game, be used to cheer for your team)