go to baseball game: requires money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires money 1.00
requires have money for ticket 0.83
requires bring cash 0.80
be used to spend alot of money 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.77
Plausible(go to baseball game, requires money)
Evidence: 0.61
¬ Salient(go to baseball game, requires money)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.77
Plausible(go to baseball game, requires money)
Evidence: 0.51
¬ Plausible(go to baseball game, requires have money for ticket)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.77
Plausible(go to baseball game, requires money)
Evidence: 0.37
¬ Plausible(go to baseball game, be used to spend alot of money)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.61
Salient(go to baseball game, requires money)
Evidence: 0.43
¬ Salient(go to baseball game, requires have money for ticket)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.61
Salient(go to baseball game, requires money)
Evidence: 0.38
¬ Salient(go to baseball game, be used to spend alot of money)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.77
Plausible(go to baseball game, requires money)
Evidence: 0.72
¬ Plausible(go to baseball game, requires bring cash)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.44
Remarkable(go to baseball game, requires money)
Evidence: 0.33
¬ Remarkable(go to baseball game, requires bring cash)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.61
Salient(go to baseball game, requires money)
Evidence: 0.53
¬ Salient(go to baseball game, requires bring cash)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.44
Remarkable(go to baseball game, requires money)
Evidence: 0.38
¬ Remarkable(go to baseball game, be used to spend alot of money)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.44
Remarkable(go to baseball game, requires money)
Evidence: 0.48
¬ Remarkable(go to baseball game, requires have money for ticket)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.49
Typical(go to baseball game, requires money)
Evidence: 0.59
¬ Typical(go to baseball game, requires bring cash)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.83
Evidence: 0.49
Typical(go to baseball game, requires money)
Evidence: 0.78
¬ Typical(go to baseball game, requires have money for ticket)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.79
Evidence: 0.49
Typical(go to baseball game, requires money)
Evidence: 0.94
¬ Typical(go to baseball game, be used to spend alot of money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.61
Salient(go to baseball game, requires money)
Evidence: 0.49
¬ Typical(go to baseball game, requires money)
Evidence: 0.44
¬ Remarkable(go to baseball game, requires money)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.77
Plausible(go to baseball game, requires money)
Evidence: 0.49
¬ Typical(go to baseball game, requires money)