go to laundromat: causes run low on quarter

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes run low on quarter 1.00
causes you run out of quarter 0.92
requires have quarter 0.88
requires find quarter 0.87
requires bring many quarter 0.85
requires get lot of quarter 0.85
causes spend lot of quarter 0.83
requires bring pocket full of quarter 0.82
requires quarter or other change usually 0.81
requires about ten buck in quarter 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.33
¬ Salient(go to laundromat, causes run low on quarter)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.88
Typical(go to laundromat, causes run low on quarter)
Evidence: 0.76
¬ Typical(go to laundromat, causes you run out of quarter)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.88
Typical(go to laundromat, causes run low on quarter)
Evidence: 0.65
¬ Typical(go to laundromat, requires have quarter)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.33
Salient(go to laundromat, causes run low on quarter)
Evidence: 0.22
¬ Salient(go to laundromat, causes you run out of quarter)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.88
Typical(go to laundromat, causes run low on quarter)
Evidence: 0.57
¬ Typical(go to laundromat, requires get lot of quarter)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.59
Remarkable(go to laundromat, causes run low on quarter)
Evidence: 0.39
¬ Remarkable(go to laundromat, causes you run out of quarter)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.88
Typical(go to laundromat, causes run low on quarter)
Evidence: 0.88
¬ Typical(go to laundromat, requires find quarter)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.88
Typical(go to laundromat, causes run low on quarter)
Evidence: 0.76
¬ Typical(go to laundromat, requires bring many quarter)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.88
Typical(go to laundromat, causes run low on quarter)
Evidence: 0.59
¬ Typical(go to laundromat, requires bring pocket full of quarter)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.88
Typical(go to laundromat, causes run low on quarter)
Evidence: 0.69
¬ Typical(go to laundromat, causes spend lot of quarter)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.88
Typical(go to laundromat, causes run low on quarter)
Evidence: 0.56
¬ Typical(go to laundromat, requires quarter or other change usually)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.88
Typical(go to laundromat, causes run low on quarter)
Evidence: 0.89
¬ Typical(go to laundromat, requires about ten buck in quarter)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.31
¬ Plausible(go to laundromat, requires find quarter)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.59
Remarkable(go to laundromat, causes run low on quarter)
Evidence: 0.58
¬ Remarkable(go to laundromat, requires have quarter)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.59
Remarkable(go to laundromat, causes run low on quarter)
Evidence: 0.56
¬ Remarkable(go to laundromat, requires find quarter)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.33
Salient(go to laundromat, causes run low on quarter)
Evidence: 0.38
¬ Salient(go to laundromat, requires find quarter)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.59
Remarkable(go to laundromat, causes run low on quarter)
Evidence: 0.58
¬ Remarkable(go to laundromat, requires bring many quarter)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.33
Salient(go to laundromat, causes run low on quarter)
Evidence: 0.31
¬ Salient(go to laundromat, requires about ten buck in quarter)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.33
Salient(go to laundromat, causes run low on quarter)
Evidence: 0.38
¬ Salient(go to laundromat, requires bring many quarter)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.35
¬ Plausible(go to laundromat, requires about ten buck in quarter)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.59
Remarkable(go to laundromat, causes run low on quarter)
Evidence: 0.56
¬ Remarkable(go to laundromat, requires about ten buck in quarter)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.59
Remarkable(go to laundromat, causes run low on quarter)
Evidence: 0.61
¬ Remarkable(go to laundromat, requires bring pocket full of quarter)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.59
Remarkable(go to laundromat, causes run low on quarter)
Evidence: 0.67
¬ Remarkable(go to laundromat, requires get lot of quarter)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.44
¬ Plausible(go to laundromat, requires bring many quarter)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.33
Salient(go to laundromat, causes run low on quarter)
Evidence: 0.41
¬ Salient(go to laundromat, causes spend lot of quarter)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.33
Salient(go to laundromat, causes run low on quarter)
Evidence: 0.39
¬ Salient(go to laundromat, requires quarter or other change usually)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.33
Salient(go to laundromat, causes run low on quarter)
Evidence: 0.44
¬ Salient(go to laundromat, requires get lot of quarter)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.88
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.51
¬ Plausible(go to laundromat, requires have quarter)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.59
Remarkable(go to laundromat, causes run low on quarter)
Evidence: 0.72
¬ Remarkable(go to laundromat, causes spend lot of quarter)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.33
Salient(go to laundromat, causes run low on quarter)
Evidence: 0.43
¬ Salient(go to laundromat, requires bring pocket full of quarter)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.33
Salient(go to laundromat, causes run low on quarter)
Evidence: 0.51
¬ Salient(go to laundromat, requires have quarter)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.59
Remarkable(go to laundromat, causes run low on quarter)
Evidence: 0.70
¬ Remarkable(go to laundromat, requires quarter or other change usually)
0.49
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.92
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.58
¬ Plausible(go to laundromat, causes you run out of quarter)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.50
¬ Plausible(go to laundromat, causes spend lot of quarter)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.65
¬ Plausible(go to laundromat, requires get lot of quarter)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.64
¬ Plausible(go to laundromat, requires bring pocket full of quarter)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.67
¬ Plausible(go to laundromat, requires quarter or other change usually)

Typical and Remarkable implies Salient

0.09
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.33
Salient(go to laundromat, causes run low on quarter)
Evidence: 0.88
¬ Typical(go to laundromat, causes run low on quarter)
Evidence: 0.59
¬ Remarkable(go to laundromat, causes run low on quarter)

Typical implies Plausible

0.20
Rule weight: 0.48
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.34
Plausible(go to laundromat, causes run low on quarter)
Evidence: 0.88
¬ Typical(go to laundromat, causes run low on quarter)