go to mall: requires find out where it be

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires find out where it be 1.00
requires get out of house 0.87
requires make sure you have money 0.83
requires make sure you have enough money 0.82
requires find money to spend there 0.81
causes you buy thing you do not need 0.80
be motivated by you need to buy something 0.80
requires get in your car 0.80
requires get your money 0.79
be motivated by you want to buy something 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.89
Plausible(go to mall, requires find out where it be)
Evidence: 0.50
¬ Salient(go to mall, requires find out where it be)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.89
Remarkable(go to mall, requires find out where it be)
Evidence: 0.22
¬ Remarkable(go to mall, requires get out of house)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.50
Salient(go to mall, requires find out where it be)
Evidence: 0.08
¬ Salient(go to mall, requires get out of house)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.23
Typical(go to mall, requires find out where it be)
Evidence: 0.05
¬ Typical(go to mall, requires make sure you have money)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.23
Typical(go to mall, requires find out where it be)
Evidence: 0.06
¬ Typical(go to mall, requires make sure you have enough money)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Plausible(go to mall, requires find out where it be)
Evidence: 0.91
¬ Plausible(go to mall, requires get out of house)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.23
Typical(go to mall, requires find out where it be)
Evidence: 0.05
¬ Typical(go to mall, causes you buy thing you do not need)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.23
Typical(go to mall, requires find out where it be)
Evidence: 0.04
¬ Typical(go to mall, be motivated by you need to buy something)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.23
Typical(go to mall, requires find out where it be)
Evidence: 0.06
¬ Typical(go to mall, requires get your money)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.23
Typical(go to mall, requires find out where it be)
Evidence: 0.06
¬ Typical(go to mall, be motivated by you want to buy something)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.89
Remarkable(go to mall, requires find out where it be)
Evidence: 0.96
¬ Remarkable(go to mall, requires make sure you have money)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.89
Plausible(go to mall, requires find out where it be)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have money)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.89
Remarkable(go to mall, requires find out where it be)
Evidence: 0.95
¬ Remarkable(go to mall, requires make sure you have enough money)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.89
Plausible(go to mall, requires find out where it be)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have enough money)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.89
Remarkable(go to mall, requires find out where it be)
Evidence: 0.74
¬ Remarkable(go to mall, requires get in your car)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.89
Remarkable(go to mall, requires find out where it be)
Evidence: 0.95
¬ Remarkable(go to mall, causes you buy thing you do not need)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.89
Plausible(go to mall, requires find out where it be)
Evidence: 0.99
¬ Plausible(go to mall, causes you buy thing you do not need)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.89
Plausible(go to mall, requires find out where it be)
Evidence: 0.94
¬ Plausible(go to mall, requires get in your car)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.89
Remarkable(go to mall, requires find out where it be)
Evidence: 0.96
¬ Remarkable(go to mall, be motivated by you need to buy something)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.89
Plausible(go to mall, requires find out where it be)
Evidence: 0.98
¬ Plausible(go to mall, be motivated by you need to buy something)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.89
Remarkable(go to mall, requires find out where it be)
Evidence: 0.95
¬ Remarkable(go to mall, requires get your money)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.89
Plausible(go to mall, requires find out where it be)
Evidence: 0.98
¬ Plausible(go to mall, requires get your money)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.89
Plausible(go to mall, requires find out where it be)
Evidence: 0.97
¬ Plausible(go to mall, be motivated by you want to buy something)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.89
Remarkable(go to mall, requires find out where it be)
Evidence: 0.96
¬ Remarkable(go to mall, be motivated by you want to buy something)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.50
Salient(go to mall, requires find out where it be)
Evidence: 0.29
¬ Salient(go to mall, requires get in your car)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.23
Typical(go to mall, requires find out where it be)
Evidence: 0.21
¬ Typical(go to mall, requires get in your car)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.23
Typical(go to mall, requires find out where it be)
Evidence: 0.39
¬ Typical(go to mall, requires get out of house)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.50
Salient(go to mall, requires find out where it be)
Evidence: 0.76
¬ Salient(go to mall, requires make sure you have money)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.50
Salient(go to mall, requires find out where it be)
Evidence: 0.73
¬ Salient(go to mall, be motivated by you want to buy something)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.50
Salient(go to mall, requires find out where it be)
Evidence: 0.74
¬ Salient(go to mall, requires get your money)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.50
Salient(go to mall, requires find out where it be)
Evidence: 0.80
¬ Salient(go to mall, requires make sure you have enough money)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.50
Salient(go to mall, requires find out where it be)
Evidence: 0.80
¬ Salient(go to mall, be motivated by you need to buy something)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.50
Salient(go to mall, requires find out where it be)
Evidence: 0.81
¬ Salient(go to mall, causes you buy thing you do not need)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.50
Salient(go to mall, requires find out where it be)
Evidence: 0.23
¬ Typical(go to mall, requires find out where it be)
Evidence: 0.89
¬ Remarkable(go to mall, requires find out where it be)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.89
Plausible(go to mall, requires find out where it be)
Evidence: 0.23
¬ Typical(go to mall, requires find out where it be)