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go to mall
:
requires get in your cat
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires get in your cat
1.00
requires get in car
0.78
requires get into car
0.76
be motivated by that where mall rat hang
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.84
Plausible(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.04
¬ Salient(
go to mall
,
requires get in your cat
)
Similarity expansion
0.58
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.75
Evidence:
0.84
Plausible(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.59
¬ Plausible(
go to mall
,
be motivated by that where mall rat hang
)
0.58
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.78
Evidence:
0.84
Plausible(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.85
¬ Plausible(
go to mall
,
requires get in car
)
0.57
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.78
Evidence:
0.66
Typical(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.42
¬ Typical(
go to mall
,
requires get in car
)
0.57
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.76
Evidence:
0.04
Salient(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.13
¬ Salient(
go to mall
,
requires get into car
)
0.56
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.76
Evidence:
0.84
Plausible(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.81
¬ Plausible(
go to mall
,
requires get into car
)
0.53
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.76
Evidence:
0.07
Remarkable(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.19
¬ Remarkable(
go to mall
,
requires get into car
)
0.52
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.76
Evidence:
0.66
Typical(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.60
¬ Typical(
go to mall
,
requires get into car
)
0.50
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.78
Evidence:
0.04
Salient(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.27
¬ Salient(
go to mall
,
requires get in car
)
0.46
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.75
Evidence:
0.66
Typical(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.81
¬ Typical(
go to mall
,
be motivated by that where mall rat hang
)
0.42
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.75
Evidence:
0.07
Remarkable(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.37
¬ Remarkable(
go to mall
,
be motivated by that where mall rat hang
)
0.39
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.75
Evidence:
0.04
Salient(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.40
¬ Salient(
go to mall
,
be motivated by that where mall rat hang
)
0.38
Rule weight:
0.85
Evidence weight:
0.56
Similarity weight:
0.78
Evidence:
0.07
Remarkable(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.47
¬ Remarkable(
go to mall
,
requires get in car
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.04
Salient(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.66
¬ Typical(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.07
¬ Remarkable(
go to mall
,
requires get in your cat
)
Typical implies Plausible
0.43
Rule weight:
0.48
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.84
Plausible(
go to mall
,
requires get in your cat
)
⋁
Evidence:
0.66
¬ Typical(
go to mall
,
requires get in your cat
)