go to mall: requires get in your cat

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get in your cat 1.00
requires get in car 0.78
requires get into car 0.76
be motivated by that where mall rat hang 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.84
Plausible(go to mall, requires get in your cat)
Evidence: 0.04
¬ Salient(go to mall, requires get in your cat)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.84
Plausible(go to mall, requires get in your cat)
Evidence: 0.59
¬ Plausible(go to mall, be motivated by that where mall rat hang)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.84
Plausible(go to mall, requires get in your cat)
Evidence: 0.85
¬ Plausible(go to mall, requires get in car)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.66
Typical(go to mall, requires get in your cat)
Evidence: 0.42
¬ Typical(go to mall, requires get in car)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.04
Salient(go to mall, requires get in your cat)
Evidence: 0.13
¬ Salient(go to mall, requires get into car)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.84
Plausible(go to mall, requires get in your cat)
Evidence: 0.81
¬ Plausible(go to mall, requires get into car)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.07
Remarkable(go to mall, requires get in your cat)
Evidence: 0.19
¬ Remarkable(go to mall, requires get into car)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.66
Typical(go to mall, requires get in your cat)
Evidence: 0.60
¬ Typical(go to mall, requires get into car)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.04
Salient(go to mall, requires get in your cat)
Evidence: 0.27
¬ Salient(go to mall, requires get in car)
0.46
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.66
Typical(go to mall, requires get in your cat)
Evidence: 0.81
¬ Typical(go to mall, be motivated by that where mall rat hang)
0.42
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.07
Remarkable(go to mall, requires get in your cat)
Evidence: 0.37
¬ Remarkable(go to mall, be motivated by that where mall rat hang)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.04
Salient(go to mall, requires get in your cat)
Evidence: 0.40
¬ Salient(go to mall, be motivated by that where mall rat hang)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.07
Remarkable(go to mall, requires get in your cat)
Evidence: 0.47
¬ Remarkable(go to mall, requires get in car)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.04
Salient(go to mall, requires get in your cat)
Evidence: 0.66
¬ Typical(go to mall, requires get in your cat)
Evidence: 0.07
¬ Remarkable(go to mall, requires get in your cat)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.84
Plausible(go to mall, requires get in your cat)
Evidence: 0.66
¬ Typical(go to mall, requires get in your cat)