go to market: requires get in car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get in car 1.00
requires get in your car 0.96
requires car 0.95
requires take your car 0.91
requires car to drive 0.90
requires get on your bicycle and go 0.86
requires get money 0.80
requires walk or drive there 0.78
be used to get some good 0.77
requires drive 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.80
Plausible(go to market, requires get in car)
Evidence: 0.07
¬ Salient(go to market, requires get in car)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.07
Salient(go to market, requires get in car)
Evidence: 0.09
¬ Salient(go to market, requires get in your car)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.07
Salient(go to market, requires get in car)
Evidence: 0.03
¬ Salient(go to market, requires car to drive)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.12
Remarkable(go to market, requires get in car)
Evidence: 0.05
¬ Remarkable(go to market, requires car to drive)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.65
Typical(go to market, requires get in car)
Evidence: 0.32
¬ Typical(go to market, requires get in your car)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.07
Salient(go to market, requires get in car)
Evidence: 0.07
¬ Salient(go to market, requires take your car)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.07
Salient(go to market, requires get in car)
Evidence: 0.03
¬ Salient(go to market, requires get on your bicycle and go)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.80
Plausible(go to market, requires get in car)
Evidence: 0.73
¬ Plausible(go to market, requires car)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.12
Remarkable(go to market, requires get in car)
Evidence: 0.15
¬ Remarkable(go to market, requires take your car)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.80
Plausible(go to market, requires get in car)
Evidence: 0.91
¬ Plausible(go to market, requires get in your car)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.12
Remarkable(go to market, requires get in car)
Evidence: 0.20
¬ Remarkable(go to market, requires car)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.65
Typical(go to market, requires get in car)
Evidence: 0.09
¬ Typical(go to market, requires get money)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.12
Remarkable(go to market, requires get in car)
Evidence: 0.11
¬ Remarkable(go to market, requires get on your bicycle and go)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.80
Plausible(go to market, requires get in car)
Evidence: 0.77
¬ Plausible(go to market, requires car to drive)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.80
Plausible(go to market, requires get in car)
Evidence: 0.86
¬ Plausible(go to market, requires take your car)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.65
Typical(go to market, requires get in car)
Evidence: 0.50
¬ Typical(go to market, requires take your car)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.07
Salient(go to market, requires get in car)
Evidence: 0.25
¬ Salient(go to market, requires car)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.65
Typical(go to market, requires get in car)
Evidence: 0.70
¬ Typical(go to market, requires car)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.65
Typical(go to market, requires get in car)
Evidence: 0.49
¬ Typical(go to market, requires get on your bicycle and go)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.80
Plausible(go to market, requires get in car)
Evidence: 0.88
¬ Plausible(go to market, requires get on your bicycle and go)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.65
Typical(go to market, requires get in car)
Evidence: 0.30
¬ Typical(go to market, be used to get some good)
0.56
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.96
Evidence: 0.12
Remarkable(go to market, requires get in car)
Evidence: 0.36
¬ Remarkable(go to market, requires get in your car)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.65
Typical(go to market, requires get in car)
Evidence: 0.41
¬ Typical(go to market, requires drive)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.65
Typical(go to market, requires get in car)
Evidence: 0.80
¬ Typical(go to market, requires car to drive)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.80
Plausible(go to market, requires get in car)
Evidence: 0.96
¬ Plausible(go to market, requires get money)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.80
Plausible(go to market, requires get in car)
Evidence: 0.83
¬ Plausible(go to market, be used to get some good)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.80
Plausible(go to market, requires get in car)
Evidence: 0.86
¬ Plausible(go to market, requires drive)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.12
Remarkable(go to market, requires get in car)
Evidence: 0.25
¬ Remarkable(go to market, requires drive)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.07
Salient(go to market, requires get in car)
Evidence: 0.43
¬ Salient(go to market, requires drive)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.77
Evidence: 0.07
Salient(go to market, requires get in car)
Evidence: 0.59
¬ Salient(go to market, be used to get some good)
0.20
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.80
Evidence: 0.07
Salient(go to market, requires get in car)
Evidence: 0.76
¬ Salient(go to market, requires get money)
0.16
Rule weight: 0.85
Evidence weight: 0.25
Similarity weight: 0.77
Evidence: 0.12
Remarkable(go to market, requires get in car)
Evidence: 0.85
¬ Remarkable(go to market, be used to get some good)
0.13
Rule weight: 0.85
Evidence weight: 0.19
Similarity weight: 0.80
Evidence: 0.12
Remarkable(go to market, requires get in car)
Evidence: 0.92
¬ Remarkable(go to market, requires get money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.07
Salient(go to market, requires get in car)
Evidence: 0.65
¬ Typical(go to market, requires get in car)
Evidence: 0.12
¬ Remarkable(go to market, requires get in car)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.80
Plausible(go to market, requires get in car)
Evidence: 0.65
¬ Typical(go to market, requires get in car)