go to party: be motivated by have fun with friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by have fun with friend 1.00
be motivated by have fun 0.93
be motivated by see friend 0.91
be used to have fun 0.89
be used to be with friend 0.88
be motivated by spend time with friend 0.87
causes have fun 0.87
causes you have fun 0.87
be motivated by have good time 0.85
be used to see your friend 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.63
¬ Salient(go to party, be motivated by have fun with friend)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.89
Remarkable(go to party, be motivated by have fun with friend)
Evidence: 0.85
¬ Remarkable(go to party, be motivated by have fun)
0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.77
¬ Plausible(go to party, be motivated by have fun)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.89
Remarkable(go to party, be motivated by have fun with friend)
Evidence: 0.52
¬ Remarkable(go to party, be used to be with friend)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.89
Remarkable(go to party, be motivated by have fun with friend)
Evidence: 0.78
¬ Remarkable(go to party, be motivated by see friend)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.79
¬ Plausible(go to party, be motivated by see friend)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.89
Remarkable(go to party, be motivated by have fun with friend)
Evidence: 0.77
¬ Remarkable(go to party, be used to have fun)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.72
¬ Plausible(go to party, be used to have fun)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.89
Remarkable(go to party, be motivated by have fun with friend)
Evidence: 0.77
¬ Remarkable(go to party, be motivated by spend time with friend)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.89
Remarkable(go to party, be motivated by have fun with friend)
Evidence: 0.79
¬ Remarkable(go to party, causes have fun)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.75
¬ Plausible(go to party, be used to be with friend)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.70
¬ Plausible(go to party, causes have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.89
Remarkable(go to party, be motivated by have fun with friend)
Evidence: 0.88
¬ Remarkable(go to party, causes you have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.76
¬ Plausible(go to party, be motivated by spend time with friend)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.81
¬ Plausible(go to party, causes you have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.89
Remarkable(go to party, be motivated by have fun with friend)
Evidence: 0.82
¬ Remarkable(go to party, be motivated by have good time)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.74
¬ Plausible(go to party, be motivated by have good time)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.89
Remarkable(go to party, be motivated by have fun with friend)
Evidence: 0.79
¬ Remarkable(go to party, be used to see your friend)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.63
Salient(go to party, be motivated by have fun with friend)
Evidence: 0.53
¬ Salient(go to party, be motivated by have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.89
¬ Plausible(go to party, be used to see your friend)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.63
Salient(go to party, be motivated by have fun with friend)
Evidence: 0.46
¬ Salient(go to party, be used to be with friend)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.63
Salient(go to party, be motivated by have fun with friend)
Evidence: 0.56
¬ Salient(go to party, be motivated by see friend)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.63
Salient(go to party, be motivated by have fun with friend)
Evidence: 0.51
¬ Salient(go to party, be used to have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.63
Salient(go to party, be motivated by have fun with friend)
Evidence: 0.49
¬ Salient(go to party, causes have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.63
Salient(go to party, be motivated by have fun with friend)
Evidence: 0.53
¬ Salient(go to party, be motivated by spend time with friend)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.63
Salient(go to party, be motivated by have fun with friend)
Evidence: 0.56
¬ Salient(go to party, causes you have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.63
Salient(go to party, be motivated by have fun with friend)
Evidence: 0.51
¬ Salient(go to party, be motivated by have good time)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.22
Typical(go to party, be motivated by have fun with friend)
Evidence: 0.24
¬ Typical(go to party, be used to see your friend)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.22
Typical(go to party, be motivated by have fun with friend)
Evidence: 0.30
¬ Typical(go to party, causes you have fun)
0.56
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.93
Evidence: 0.22
Typical(go to party, be motivated by have fun with friend)
Evidence: 0.37
¬ Typical(go to party, be motivated by have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.63
Salient(go to party, be motivated by have fun with friend)
Evidence: 0.61
¬ Salient(go to party, be used to see your friend)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.22
Typical(go to party, be motivated by have fun with friend)
Evidence: 0.38
¬ Typical(go to party, be motivated by see friend)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.22
Typical(go to party, be motivated by have fun with friend)
Evidence: 0.42
¬ Typical(go to party, be motivated by spend time with friend)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.22
Typical(go to party, be motivated by have fun with friend)
Evidence: 0.43
¬ Typical(go to party, be motivated by have good time)
0.48
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.89
Evidence: 0.22
Typical(go to party, be motivated by have fun with friend)
Evidence: 0.47
¬ Typical(go to party, be used to have fun)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.22
Typical(go to party, be motivated by have fun with friend)
Evidence: 0.48
¬ Typical(go to party, causes have fun)
0.45
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.88
Evidence: 0.22
Typical(go to party, be motivated by have fun with friend)
Evidence: 0.51
¬ Typical(go to party, be used to be with friend)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.63
Salient(go to party, be motivated by have fun with friend)
Evidence: 0.22
¬ Typical(go to party, be motivated by have fun with friend)
Evidence: 0.89
¬ Remarkable(go to party, be motivated by have fun with friend)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.87
Plausible(go to party, be motivated by have fun with friend)
Evidence: 0.22
¬ Typical(go to party, be motivated by have fun with friend)