go to party: be motivated by spend time with friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by spend time with friend 1.00
be motivated by have fun with friend 0.87
be motivated by see friend 0.87
be used to be with friend 0.85
requires make friend 0.82
be motivated by have good time 0.82
be used to see your friend 0.81
causes make new friend 0.81
causes see friend 0.81
be motivated by you want to meet person 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.76
Plausible(go to party, be motivated by spend time with friend)
Evidence: 0.53
¬ Salient(go to party, be motivated by spend time with friend)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.42
Typical(go to party, be motivated by spend time with friend)
Evidence: 0.22
¬ Typical(go to party, be motivated by have fun with friend)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.77
Remarkable(go to party, be motivated by spend time with friend)
Evidence: 0.52
¬ Remarkable(go to party, be used to be with friend)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.42
Typical(go to party, be motivated by spend time with friend)
Evidence: 0.14
¬ Typical(go to party, be motivated by you want to meet person)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.77
Remarkable(go to party, be motivated by spend time with friend)
Evidence: 0.78
¬ Remarkable(go to party, be motivated by see friend)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.76
Plausible(go to party, be motivated by spend time with friend)
Evidence: 0.79
¬ Plausible(go to party, be motivated by see friend)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.42
Typical(go to party, be motivated by spend time with friend)
Evidence: 0.24
¬ Typical(go to party, be used to see your friend)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.77
Remarkable(go to party, be motivated by spend time with friend)
Evidence: 0.89
¬ Remarkable(go to party, be motivated by have fun with friend)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.76
Plausible(go to party, be motivated by spend time with friend)
Evidence: 0.75
¬ Plausible(go to party, be used to be with friend)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.76
Plausible(go to party, be motivated by spend time with friend)
Evidence: 0.87
¬ Plausible(go to party, be motivated by have fun with friend)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.76
Plausible(go to party, be motivated by spend time with friend)
Evidence: 0.63
¬ Plausible(go to party, causes make new friend)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.76
Plausible(go to party, be motivated by spend time with friend)
Evidence: 0.74
¬ Plausible(go to party, be motivated by have good time)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.42
Typical(go to party, be motivated by spend time with friend)
Evidence: 0.38
¬ Typical(go to party, be motivated by see friend)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.77
Remarkable(go to party, be motivated by spend time with friend)
Evidence: 0.82
¬ Remarkable(go to party, be motivated by have good time)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.77
Remarkable(go to party, be motivated by spend time with friend)
Evidence: 0.76
¬ Remarkable(go to party, causes make new friend)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.77
Remarkable(go to party, be motivated by spend time with friend)
Evidence: 0.79
¬ Remarkable(go to party, be used to see your friend)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.53
Salient(go to party, be motivated by spend time with friend)
Evidence: 0.46
¬ Salient(go to party, be used to be with friend)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.53
Salient(go to party, be motivated by spend time with friend)
Evidence: 0.43
¬ Salient(go to party, causes make new friend)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.76
Plausible(go to party, be motivated by spend time with friend)
Evidence: 0.89
¬ Plausible(go to party, be used to see your friend)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.53
Salient(go to party, be motivated by spend time with friend)
Evidence: 0.56
¬ Salient(go to party, be motivated by see friend)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.77
Remarkable(go to party, be motivated by spend time with friend)
Evidence: 0.91
¬ Remarkable(go to party, be motivated by you want to meet person)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.53
Salient(go to party, be motivated by spend time with friend)
Evidence: 0.51
¬ Salient(go to party, be motivated by have good time)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.42
Typical(go to party, be motivated by spend time with friend)
Evidence: 0.43
¬ Typical(go to party, be motivated by have good time)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.53
Salient(go to party, be motivated by spend time with friend)
Evidence: 0.63
¬ Salient(go to party, be motivated by have fun with friend)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.76
Plausible(go to party, be motivated by spend time with friend)
Evidence: 0.92
¬ Plausible(go to party, be motivated by you want to meet person)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.42
Typical(go to party, be motivated by spend time with friend)
Evidence: 0.51
¬ Typical(go to party, be used to be with friend)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.53
Salient(go to party, be motivated by spend time with friend)
Evidence: 0.61
¬ Salient(go to party, be used to see your friend)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.53
Salient(go to party, be motivated by spend time with friend)
Evidence: 0.67
¬ Salient(go to party, be motivated by you want to meet person)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.42
Typical(go to party, be motivated by spend time with friend)
Evidence: 0.57
¬ Typical(go to party, causes make new friend)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.53
Salient(go to party, be motivated by spend time with friend)
Evidence: 0.42
¬ Typical(go to party, be motivated by spend time with friend)
Evidence: 0.77
¬ Remarkable(go to party, be motivated by spend time with friend)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.76
Plausible(go to party, be motivated by spend time with friend)
Evidence: 0.42
¬ Typical(go to party, be motivated by spend time with friend)