go to performance: requires plan to be there on time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires plan to be there on time 1.00
requires know where it be 0.82
causes have good time 0.82
requires find out when it be 0.81
requires find out when it be play 0.80
requires find out when it start 0.80
requires take some friend with you 0.79
requires make sure you have your ticket 0.78
requires go 0.78
causes you may not like it 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.82
Plausible(go to performance, requires plan to be there on time)
Evidence: 0.59
¬ Salient(go to performance, requires plan to be there on time)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.35
Typical(go to performance, requires plan to be there on time)
Evidence: 0.07
¬ Typical(go to performance, requires go)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.35
Typical(go to performance, requires plan to be there on time)
Evidence: 0.14
¬ Typical(go to performance, requires know where it be)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.35
Typical(go to performance, requires plan to be there on time)
Evidence: 0.19
¬ Typical(go to performance, requires take some friend with you)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.82
Plausible(go to performance, requires plan to be there on time)
Evidence: 0.79
¬ Plausible(go to performance, requires find out when it be play)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.82
Plausible(go to performance, requires plan to be there on time)
Evidence: 0.85
¬ Plausible(go to performance, requires find out when it start)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.80
Remarkable(go to performance, requires plan to be there on time)
Evidence: 0.84
¬ Remarkable(go to performance, requires know where it be)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.82
Plausible(go to performance, requires plan to be there on time)
Evidence: 0.94
¬ Plausible(go to performance, requires know where it be)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.35
Typical(go to performance, requires plan to be there on time)
Evidence: 0.21
¬ Typical(go to performance, requires make sure you have your ticket)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.80
Remarkable(go to performance, requires plan to be there on time)
Evidence: 0.84
¬ Remarkable(go to performance, requires find out when it start)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.82
Plausible(go to performance, requires plan to be there on time)
Evidence: 0.77
¬ Plausible(go to performance, causes you may not like it)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.82
Plausible(go to performance, requires plan to be there on time)
Evidence: 0.91
¬ Plausible(go to performance, requires take some friend with you)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.80
Remarkable(go to performance, requires plan to be there on time)
Evidence: 0.87
¬ Remarkable(go to performance, requires find out when it be play)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.82
Plausible(go to performance, requires plan to be there on time)
Evidence: 0.87
¬ Plausible(go to performance, requires make sure you have your ticket)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.80
Remarkable(go to performance, requires plan to be there on time)
Evidence: 0.77
¬ Remarkable(go to performance, requires go)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.35
Typical(go to performance, requires plan to be there on time)
Evidence: 0.28
¬ Typical(go to performance, requires find out when it start)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.80
Remarkable(go to performance, requires plan to be there on time)
Evidence: 0.87
¬ Remarkable(go to performance, requires take some friend with you)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.80
Remarkable(go to performance, requires plan to be there on time)
Evidence: 0.83
¬ Remarkable(go to performance, causes you may not like it)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.59
Salient(go to performance, requires plan to be there on time)
Evidence: 0.49
¬ Salient(go to performance, requires find out when it be play)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.82
Plausible(go to performance, requires plan to be there on time)
Evidence: 0.99
¬ Plausible(go to performance, requires go)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.80
Remarkable(go to performance, requires plan to be there on time)
Evidence: 0.91
¬ Remarkable(go to performance, requires make sure you have your ticket)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.35
Typical(go to performance, requires plan to be there on time)
Evidence: 0.34
¬ Typical(go to performance, requires find out when it be play)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.59
Salient(go to performance, requires plan to be there on time)
Evidence: 0.50
¬ Salient(go to performance, causes you may not like it)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.59
Salient(go to performance, requires plan to be there on time)
Evidence: 0.60
¬ Salient(go to performance, requires find out when it start)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.59
Salient(go to performance, requires plan to be there on time)
Evidence: 0.60
¬ Salient(go to performance, requires make sure you have your ticket)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.35
Typical(go to performance, requires plan to be there on time)
Evidence: 0.39
¬ Typical(go to performance, causes you may not like it)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.59
Salient(go to performance, requires plan to be there on time)
Evidence: 0.68
¬ Salient(go to performance, requires take some friend with you)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.59
Salient(go to performance, requires plan to be there on time)
Evidence: 0.76
¬ Salient(go to performance, requires know where it be)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.59
Salient(go to performance, requires plan to be there on time)
Evidence: 0.90
¬ Salient(go to performance, requires go)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.59
Salient(go to performance, requires plan to be there on time)
Evidence: 0.35
¬ Typical(go to performance, requires plan to be there on time)
Evidence: 0.80
¬ Remarkable(go to performance, requires plan to be there on time)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.82
Plausible(go to performance, requires plan to be there on time)
Evidence: 0.35
¬ Typical(go to performance, requires plan to be there on time)