go to performance: requires take some friend with you

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires take some friend with you 1.00
requires you to leave house 0.83
causes you may not like it 0.82
be motivated by your friend be perform 0.82
requires make sure you have your ticket 0.82
be motivated by you need to relax 0.82
requires leave your house 0.82
requires find out when it be play 0.82
requires find out when it be 0.82
requires know where it be 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.91
Plausible(go to performance, requires take some friend with you)
Evidence: 0.68
¬ Salient(go to performance, requires take some friend with you)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.68
Salient(go to performance, requires take some friend with you)
Evidence: 0.03
¬ Salient(go to performance, requires you to leave house)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.87
Remarkable(go to performance, requires take some friend with you)
Evidence: 0.11
¬ Remarkable(go to performance, requires you to leave house)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.68
Salient(go to performance, requires take some friend with you)
Evidence: 0.02
¬ Salient(go to performance, requires leave your house)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.87
Remarkable(go to performance, requires take some friend with you)
Evidence: 0.07
¬ Remarkable(go to performance, requires leave your house)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.91
Plausible(go to performance, requires take some friend with you)
Evidence: 0.71
¬ Plausible(go to performance, be motivated by your friend be perform)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.91
Plausible(go to performance, requires take some friend with you)
Evidence: 0.77
¬ Plausible(go to performance, causes you may not like it)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.91
Plausible(go to performance, requires take some friend with you)
Evidence: 0.86
¬ Plausible(go to performance, requires you to leave house)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.91
Plausible(go to performance, requires take some friend with you)
Evidence: 0.79
¬ Plausible(go to performance, requires find out when it be play)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.91
Plausible(go to performance, requires take some friend with you)
Evidence: 0.84
¬ Plausible(go to performance, requires leave your house)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.91
Plausible(go to performance, requires take some friend with you)
Evidence: 0.87
¬ Plausible(go to performance, requires make sure you have your ticket)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.91
Plausible(go to performance, requires take some friend with you)
Evidence: 0.92
¬ Plausible(go to performance, be motivated by you need to relax)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.91
Plausible(go to performance, requires take some friend with you)
Evidence: 0.94
¬ Plausible(go to performance, requires know where it be)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.87
Remarkable(go to performance, requires take some friend with you)
Evidence: 0.82
¬ Remarkable(go to performance, be motivated by your friend be perform)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.87
Remarkable(go to performance, requires take some friend with you)
Evidence: 0.83
¬ Remarkable(go to performance, causes you may not like it)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.87
Remarkable(go to performance, requires take some friend with you)
Evidence: 0.84
¬ Remarkable(go to performance, requires know where it be)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.87
Remarkable(go to performance, requires take some friend with you)
Evidence: 0.87
¬ Remarkable(go to performance, requires find out when it be play)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.87
Remarkable(go to performance, requires take some friend with you)
Evidence: 0.89
¬ Remarkable(go to performance, be motivated by you need to relax)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.19
Typical(go to performance, requires take some friend with you)
Evidence: 0.14
¬ Typical(go to performance, requires know where it be)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.87
Remarkable(go to performance, requires take some friend with you)
Evidence: 0.91
¬ Remarkable(go to performance, requires make sure you have your ticket)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.19
Typical(go to performance, requires take some friend with you)
Evidence: 0.16
¬ Typical(go to performance, be motivated by you need to relax)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.68
Salient(go to performance, requires take some friend with you)
Evidence: 0.48
¬ Salient(go to performance, be motivated by your friend be perform)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.68
Salient(go to performance, requires take some friend with you)
Evidence: 0.50
¬ Salient(go to performance, causes you may not like it)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.68
Salient(go to performance, requires take some friend with you)
Evidence: 0.49
¬ Salient(go to performance, requires find out when it be play)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.19
Typical(go to performance, requires take some friend with you)
Evidence: 0.21
¬ Typical(go to performance, requires make sure you have your ticket)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.68
Salient(go to performance, requires take some friend with you)
Evidence: 0.60
¬ Salient(go to performance, requires make sure you have your ticket)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.68
Salient(go to performance, requires take some friend with you)
Evidence: 0.71
¬ Salient(go to performance, be motivated by you need to relax)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.68
Salient(go to performance, requires take some friend with you)
Evidence: 0.76
¬ Salient(go to performance, requires know where it be)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.19
Typical(go to performance, requires take some friend with you)
Evidence: 0.34
¬ Typical(go to performance, requires find out when it be play)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.19
Typical(go to performance, requires take some friend with you)
Evidence: 0.39
¬ Typical(go to performance, causes you may not like it)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.19
Typical(go to performance, requires take some friend with you)
Evidence: 0.46
¬ Typical(go to performance, be motivated by your friend be perform)
0.40
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.19
Typical(go to performance, requires take some friend with you)
Evidence: 0.54
¬ Typical(go to performance, requires you to leave house)
0.35
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.82
Evidence: 0.19
Typical(go to performance, requires take some friend with you)
Evidence: 0.61
¬ Typical(go to performance, requires leave your house)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.68
Salient(go to performance, requires take some friend with you)
Evidence: 0.19
¬ Typical(go to performance, requires take some friend with you)
Evidence: 0.87
¬ Remarkable(go to performance, requires take some friend with you)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(go to performance, requires take some friend with you)
Evidence: 0.19
¬ Typical(go to performance, requires take some friend with you)