go to play: be motivated by amuse yourself

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by amuse yourself 1.00
be used to be amuse 0.91
be motivated by you wish to be entertain 0.81
be motivated by experience new idea and enjoy yourself 0.80
be used to get entertain 0.79
be motivated by play be entertain 0.78
causes you laugh 0.77
be motivated by you enjoy theater 0.77
be motivated by have fun 0.77
be motivated by you love perform art 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.56
¬ Salient(go to play, be motivated by amuse yourself)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.64
Remarkable(go to play, be motivated by amuse yourself)
Evidence: 0.39
¬ Remarkable(go to play, be used to be amuse)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.58
¬ Plausible(go to play, be used to be amuse)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.47
Typical(go to play, be motivated by amuse yourself)
Evidence: 0.16
¬ Typical(go to play, be used to get entertain)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.56
Salient(go to play, be motivated by amuse yourself)
Evidence: 0.47
¬ Salient(go to play, be used to be amuse)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.47
Typical(go to play, be motivated by amuse yourself)
Evidence: 0.27
¬ Typical(go to play, be motivated by you wish to be entertain)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.47
Typical(go to play, be motivated by amuse yourself)
Evidence: 0.28
¬ Typical(go to play, be motivated by experience new idea and enjoy yourself)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.47
Typical(go to play, be motivated by amuse yourself)
Evidence: 0.24
¬ Typical(go to play, be motivated by you enjoy theater)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.51
¬ Plausible(go to play, causes you laugh)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.56
Salient(go to play, be motivated by amuse yourself)
Evidence: 0.37
¬ Salient(go to play, causes you laugh)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.83
¬ Plausible(go to play, be motivated by you wish to be entertain)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.81
¬ Plausible(go to play, be motivated by experience new idea and enjoy yourself)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.47
Typical(go to play, be motivated by amuse yourself)
Evidence: 0.35
¬ Typical(go to play, be motivated by play be entertain)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.47
Typical(go to play, be motivated by amuse yourself)
Evidence: 0.32
¬ Typical(go to play, be motivated by you love perform art)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.56
Salient(go to play, be motivated by amuse yourself)
Evidence: 0.51
¬ Salient(go to play, be motivated by experience new idea and enjoy yourself)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.80
¬ Plausible(go to play, be motivated by play be entertain)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.75
¬ Plausible(go to play, be motivated by have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.47
Typical(go to play, be motivated by amuse yourself)
Evidence: 0.38
¬ Typical(go to play, be motivated by have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.56
Salient(go to play, be motivated by amuse yourself)
Evidence: 0.58
¬ Salient(go to play, be motivated by you wish to be entertain)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.79
¬ Plausible(go to play, be motivated by you love perform art)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.84
¬ Plausible(go to play, be motivated by you enjoy theater)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.64
Remarkable(go to play, be motivated by amuse yourself)
Evidence: 0.64
¬ Remarkable(go to play, causes you laugh)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.95
¬ Plausible(go to play, be used to get entertain)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.56
Salient(go to play, be motivated by amuse yourself)
Evidence: 0.51
¬ Salient(go to play, be motivated by have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.64
Remarkable(go to play, be motivated by amuse yourself)
Evidence: 0.71
¬ Remarkable(go to play, be used to get entertain)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.56
Salient(go to play, be motivated by amuse yourself)
Evidence: 0.52
¬ Salient(go to play, be motivated by you love perform art)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.56
Salient(go to play, be motivated by amuse yourself)
Evidence: 0.56
¬ Salient(go to play, be motivated by you enjoy theater)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.56
Salient(go to play, be motivated by amuse yourself)
Evidence: 0.59
¬ Salient(go to play, be motivated by play be entertain)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.64
Remarkable(go to play, be motivated by amuse yourself)
Evidence: 0.87
¬ Remarkable(go to play, be motivated by you wish to be entertain)
0.48
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.91
Evidence: 0.47
Typical(go to play, be motivated by amuse yourself)
Evidence: 0.73
¬ Typical(go to play, be used to be amuse)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.64
Remarkable(go to play, be motivated by amuse yourself)
Evidence: 0.80
¬ Remarkable(go to play, be motivated by play be entertain)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.64
Remarkable(go to play, be motivated by amuse yourself)
Evidence: 0.90
¬ Remarkable(go to play, be motivated by experience new idea and enjoy yourself)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.64
Remarkable(go to play, be motivated by amuse yourself)
Evidence: 0.85
¬ Remarkable(go to play, be motivated by have fun)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.64
Remarkable(go to play, be motivated by amuse yourself)
Evidence: 0.88
¬ Remarkable(go to play, be motivated by you love perform art)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.64
Remarkable(go to play, be motivated by amuse yourself)
Evidence: 0.91
¬ Remarkable(go to play, be motivated by you enjoy theater)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.56
Salient(go to play, be motivated by amuse yourself)
Evidence: 0.81
¬ Salient(go to play, be used to get entertain)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.47
Typical(go to play, be motivated by amuse yourself)
Evidence: 0.73
¬ Typical(go to play, causes you laugh)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.56
Salient(go to play, be motivated by amuse yourself)
Evidence: 0.47
¬ Typical(go to play, be motivated by amuse yourself)
Evidence: 0.64
¬ Remarkable(go to play, be motivated by amuse yourself)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.74
Plausible(go to play, be motivated by amuse yourself)
Evidence: 0.47
¬ Typical(go to play, be motivated by amuse yourself)