go to restaurant: causes you could make new friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you could make new friend 1.00
causes you could meet friend 0.94
causes you could meet new person 0.93
causes you could meet v.i.p 0.90
causes you could meet famous person 0.89
causes you could impress potential mate 0.84
causes you could taste new unfamiliar food 0.81
causes you could taste old familiar food 0.81
causes you could meet chef 0.78
requires get some money 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.47
¬ Salient(go to restaurant, causes you could make new friend)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.83
Remarkable(go to restaurant, causes you could make new friend)
Evidence: 0.85
¬ Remarkable(go to restaurant, causes you could meet friend)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.83
Remarkable(go to restaurant, causes you could make new friend)
Evidence: 0.87
¬ Remarkable(go to restaurant, causes you could meet new person)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.81
¬ Plausible(go to restaurant, causes you could meet friend)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.83
Remarkable(go to restaurant, causes you could make new friend)
Evidence: 0.83
¬ Remarkable(go to restaurant, causes you could meet v.i.p)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.83
Remarkable(go to restaurant, causes you could make new friend)
Evidence: 0.47
¬ Remarkable(go to restaurant, causes you could impress potential mate)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.78
¬ Plausible(go to restaurant, causes you could meet new person)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.83
Remarkable(go to restaurant, causes you could make new friend)
Evidence: 0.84
¬ Remarkable(go to restaurant, causes you could meet famous person)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.72
¬ Plausible(go to restaurant, causes you could meet famous person)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.50
¬ Plausible(go to restaurant, causes you could impress potential mate)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.40
Typical(go to restaurant, causes you could make new friend)
Evidence: 0.36
¬ Typical(go to restaurant, causes you could meet friend)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.82
¬ Plausible(go to restaurant, causes you could meet v.i.p)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.93
Evidence: 0.40
Typical(go to restaurant, causes you could make new friend)
Evidence: 0.37
¬ Typical(go to restaurant, causes you could meet new person)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.40
Typical(go to restaurant, causes you could make new friend)
Evidence: 0.34
¬ Typical(go to restaurant, causes you could meet v.i.p)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.83
Remarkable(go to restaurant, causes you could make new friend)
Evidence: 0.78
¬ Remarkable(go to restaurant, causes you could taste old familiar food)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.83
Remarkable(go to restaurant, causes you could make new friend)
Evidence: 0.81
¬ Remarkable(go to restaurant, causes you could taste new unfamiliar food)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.70
¬ Plausible(go to restaurant, causes you could taste old familiar food)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.72
¬ Plausible(go to restaurant, causes you could taste new unfamiliar food)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.93
Evidence: 0.47
Salient(go to restaurant, causes you could make new friend)
Evidence: 0.49
¬ Salient(go to restaurant, causes you could meet new person)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.83
Remarkable(go to restaurant, causes you could make new friend)
Evidence: 0.73
¬ Remarkable(go to restaurant, causes you could meet chef)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.94
Evidence: 0.47
Salient(go to restaurant, causes you could make new friend)
Evidence: 0.52
¬ Salient(go to restaurant, causes you could meet friend)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.40
Typical(go to restaurant, causes you could make new friend)
Evidence: 0.21
¬ Typical(go to restaurant, requires get some money)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.47
Salient(go to restaurant, causes you could make new friend)
Evidence: 0.47
¬ Salient(go to restaurant, causes you could meet famous person)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.83
Remarkable(go to restaurant, causes you could make new friend)
Evidence: 0.87
¬ Remarkable(go to restaurant, requires get some money)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.47
Salient(go to restaurant, causes you could make new friend)
Evidence: 0.43
¬ Salient(go to restaurant, causes you could impress potential mate)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.47
Salient(go to restaurant, causes you could make new friend)
Evidence: 0.53
¬ Salient(go to restaurant, causes you could meet v.i.p)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.80
¬ Plausible(go to restaurant, causes you could meet chef)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.40
Typical(go to restaurant, causes you could make new friend)
Evidence: 0.47
¬ Typical(go to restaurant, causes you could meet famous person)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.90
¬ Plausible(go to restaurant, requires get some money)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.47
Salient(go to restaurant, causes you could make new friend)
Evidence: 0.49
¬ Salient(go to restaurant, causes you could taste new unfamiliar food)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.47
Salient(go to restaurant, causes you could make new friend)
Evidence: 0.49
¬ Salient(go to restaurant, causes you could taste old familiar food)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.40
Typical(go to restaurant, causes you could make new friend)
Evidence: 0.41
¬ Typical(go to restaurant, causes you could meet chef)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.40
Typical(go to restaurant, causes you could make new friend)
Evidence: 0.48
¬ Typical(go to restaurant, causes you could taste new unfamiliar food)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.40
Typical(go to restaurant, causes you could make new friend)
Evidence: 0.52
¬ Typical(go to restaurant, causes you could taste old familiar food)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.47
Salient(go to restaurant, causes you could make new friend)
Evidence: 0.60
¬ Salient(go to restaurant, causes you could meet chef)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.47
Salient(go to restaurant, causes you could make new friend)
Evidence: 0.67
¬ Salient(go to restaurant, requires get some money)
0.35
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.84
Evidence: 0.40
Typical(go to restaurant, causes you could make new friend)
Evidence: 0.84
¬ Typical(go to restaurant, causes you could impress potential mate)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.47
Salient(go to restaurant, causes you could make new friend)
Evidence: 0.40
¬ Typical(go to restaurant, causes you could make new friend)
Evidence: 0.83
¬ Remarkable(go to restaurant, causes you could make new friend)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.78
Plausible(go to restaurant, causes you could make new friend)
Evidence: 0.40
¬ Typical(go to restaurant, causes you could make new friend)