go to sport event: be used to get out of house

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get out of house 1.00
be used to get together with friend or family 0.80
be used to spend night out 0.79
causes you get hot dog 0.75
requires at least get hand job 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.79
Plausible(go to sport event, be used to get out of house)
Evidence: 0.02
¬ Salient(go to sport event, be used to get out of house)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.80
Typical(go to sport event, be used to get out of house)
Evidence: 0.24
¬ Typical(go to sport event, requires at least get hand job)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.79
Plausible(go to sport event, be used to get out of house)
Evidence: 0.56
¬ Plausible(go to sport event, be used to get together with friend or family)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.03
Remarkable(go to sport event, be used to get out of house)
Evidence: 0.08
¬ Remarkable(go to sport event, causes you get hot dog)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.02
Salient(go to sport event, be used to get out of house)
Evidence: 0.08
¬ Salient(go to sport event, causes you get hot dog)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.80
Typical(go to sport event, be used to get out of house)
Evidence: 0.74
¬ Typical(go to sport event, be used to get together with friend or family)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.79
Plausible(go to sport event, be used to get out of house)
Evidence: 0.66
¬ Plausible(go to sport event, causes you get hot dog)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.80
Typical(go to sport event, be used to get out of house)
Evidence: 0.92
¬ Typical(go to sport event, causes you get hot dog)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.79
Plausible(go to sport event, be used to get out of house)
Evidence: 0.91
¬ Plausible(go to sport event, requires at least get hand job)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.80
Evidence: 0.02
Salient(go to sport event, be used to get out of house)
Evidence: 0.43
¬ Salient(go to sport event, be used to get together with friend or family)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.80
Evidence: 0.03
Remarkable(go to sport event, be used to get out of house)
Evidence: 0.56
¬ Remarkable(go to sport event, be used to get together with friend or family)
0.22
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.75
Evidence: 0.03
Remarkable(go to sport event, be used to get out of house)
Evidence: 0.68
¬ Remarkable(go to sport event, requires at least get hand job)
0.18
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.75
Evidence: 0.02
Salient(go to sport event, be used to get out of house)
Evidence: 0.73
¬ Salient(go to sport event, requires at least get hand job)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
Salient(go to sport event, be used to get out of house)
Evidence: 0.80
¬ Typical(go to sport event, be used to get out of house)
Evidence: 0.03
¬ Remarkable(go to sport event, be used to get out of house)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.79
Plausible(go to sport event, be used to get out of house)
Evidence: 0.80
¬ Typical(go to sport event, be used to get out of house)