go to sport event: be used to have good time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have good time 1.00
causes have good time 0.96
be used to have fun 0.83
requires free your time for it 0.81
requires do it 0.81
requires know when event take place 0.80
requires expect to pay too much money 0.80
requires just go 0.80
causes have fun 0.79
be motivated by i want to see my team win 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.77
Plausible(go to sport event, be used to have good time)
Evidence: 0.54
¬ Salient(go to sport event, be used to have good time)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.84
Remarkable(go to sport event, be used to have good time)
Evidence: 0.87
¬ Remarkable(go to sport event, causes have good time)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.77
Plausible(go to sport event, be used to have good time)
Evidence: 0.80
¬ Plausible(go to sport event, causes have good time)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.39
Typical(go to sport event, be used to have good time)
Evidence: 0.07
¬ Typical(go to sport event, requires know when event take place)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.39
Typical(go to sport event, be used to have good time)
Evidence: 0.34
¬ Typical(go to sport event, causes have good time)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.54
Salient(go to sport event, be used to have good time)
Evidence: 0.54
¬ Salient(go to sport event, causes have good time)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.84
Remarkable(go to sport event, be used to have good time)
Evidence: 0.68
¬ Remarkable(go to sport event, requires expect to pay too much money)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.84
Remarkable(go to sport event, be used to have good time)
Evidence: 0.82
¬ Remarkable(go to sport event, requires free your time for it)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.84
Remarkable(go to sport event, be used to have good time)
Evidence: 0.87
¬ Remarkable(go to sport event, requires do it)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.77
Plausible(go to sport event, be used to have good time)
Evidence: 0.61
¬ Plausible(go to sport event, requires expect to pay too much money)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.84
Remarkable(go to sport event, be used to have good time)
Evidence: 0.80
¬ Remarkable(go to sport event, causes have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.84
Remarkable(go to sport event, be used to have good time)
Evidence: 0.87
¬ Remarkable(go to sport event, requires just go)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.84
Remarkable(go to sport event, be used to have good time)
Evidence: 0.91
¬ Remarkable(go to sport event, requires know when event take place)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.39
Typical(go to sport event, be used to have good time)
Evidence: 0.23
¬ Typical(go to sport event, requires just go)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.39
Typical(go to sport event, be used to have good time)
Evidence: 0.27
¬ Typical(go to sport event, requires do it)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.77
Plausible(go to sport event, be used to have good time)
Evidence: 0.81
¬ Plausible(go to sport event, requires free your time for it)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.77
Plausible(go to sport event, be used to have good time)
Evidence: 0.71
¬ Plausible(go to sport event, causes have fun)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.77
Plausible(go to sport event, be used to have good time)
Evidence: 0.86
¬ Plausible(go to sport event, requires do it)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.54
Salient(go to sport event, be used to have good time)
Evidence: 0.42
¬ Salient(go to sport event, requires expect to pay too much money)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.54
Salient(go to sport event, be used to have good time)
Evidence: 0.42
¬ Salient(go to sport event, requires just go)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.77
Plausible(go to sport event, be used to have good time)
Evidence: 0.88
¬ Plausible(go to sport event, requires just go)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.39
Typical(go to sport event, be used to have good time)
Evidence: 0.36
¬ Typical(go to sport event, requires free your time for it)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.77
Plausible(go to sport event, be used to have good time)
Evidence: 0.98
¬ Plausible(go to sport event, requires know when event take place)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.54
Salient(go to sport event, be used to have good time)
Evidence: 0.50
¬ Salient(go to sport event, requires do it)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.54
Salient(go to sport event, be used to have good time)
Evidence: 0.49
¬ Salient(go to sport event, causes have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.54
Salient(go to sport event, be used to have good time)
Evidence: 0.56
¬ Salient(go to sport event, requires free your time for it)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.39
Typical(go to sport event, be used to have good time)
Evidence: 0.49
¬ Typical(go to sport event, causes have fun)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.54
Salient(go to sport event, be used to have good time)
Evidence: 0.82
¬ Salient(go to sport event, requires know when event take place)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.39
Typical(go to sport event, be used to have good time)
Evidence: 0.65
¬ Typical(go to sport event, requires expect to pay too much money)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.54
Salient(go to sport event, be used to have good time)
Evidence: 0.39
¬ Typical(go to sport event, be used to have good time)
Evidence: 0.84
¬ Remarkable(go to sport event, be used to have good time)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.77
Plausible(go to sport event, be used to have good time)
Evidence: 0.39
¬ Typical(go to sport event, be used to have good time)