go to work: be used to earn live

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to earn live 1.00
causes earn live 0.98
be used to earn check 0.88
be motivated by earn money 0.87
be used to make live 0.85
causes receive paycheck 0.77
be used to get money to survive 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.80
Plausible(go to work, be used to earn live)
Evidence: 0.37
¬ Salient(go to work, be used to earn live)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.98
Evidence: 0.80
Plausible(go to work, be used to earn live)
Evidence: 0.62
¬ Plausible(go to work, causes earn live)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.98
Evidence: 0.37
Salient(go to work, be used to earn live)
Evidence: 0.36
¬ Salient(go to work, causes earn live)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.53
Typical(go to work, be used to earn live)
Evidence: 0.34
¬ Typical(go to work, be motivated by earn money)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.80
Plausible(go to work, be used to earn live)
Evidence: 0.82
¬ Plausible(go to work, be motivated by earn money)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.80
Plausible(go to work, be used to earn live)
Evidence: 0.86
¬ Plausible(go to work, be used to make live)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.37
Salient(go to work, be used to earn live)
Evidence: 0.30
¬ Salient(go to work, be used to make live)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.53
Typical(go to work, be used to earn live)
Evidence: 0.41
¬ Typical(go to work, be used to make live)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.80
Plausible(go to work, be used to earn live)
Evidence: 0.69
¬ Plausible(go to work, causes receive paycheck)
0.56
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.98
Evidence: 0.34
Remarkable(go to work, be used to earn live)
Evidence: 0.51
¬ Remarkable(go to work, causes earn live)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.80
Plausible(go to work, be used to earn live)
Evidence: 0.82
¬ Plausible(go to work, be used to get money to survive)
0.54
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.98
Evidence: 0.53
Typical(go to work, be used to earn live)
Evidence: 0.74
¬ Typical(go to work, causes earn live)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.34
Remarkable(go to work, be used to earn live)
Evidence: 0.39
¬ Remarkable(go to work, be used to make live)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.53
Typical(go to work, be used to earn live)
Evidence: 0.38
¬ Typical(go to work, be used to get money to survive)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.37
Salient(go to work, be used to earn live)
Evidence: 0.41
¬ Salient(go to work, causes receive paycheck)
0.48
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.87
Evidence: 0.37
Salient(go to work, be used to earn live)
Evidence: 0.57
¬ Salient(go to work, be motivated by earn money)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.53
Typical(go to work, be used to earn live)
Evidence: 0.64
¬ Typical(go to work, causes receive paycheck)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.34
Remarkable(go to work, be used to earn live)
Evidence: 0.51
¬ Remarkable(go to work, causes receive paycheck)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.37
Salient(go to work, be used to earn live)
Evidence: 0.57
¬ Salient(go to work, be used to get money to survive)
0.32
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.87
Evidence: 0.34
Remarkable(go to work, be used to earn live)
Evidence: 0.86
¬ Remarkable(go to work, be motivated by earn money)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.34
Remarkable(go to work, be used to earn live)
Evidence: 0.78
¬ Remarkable(go to work, be used to get money to survive)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.37
Salient(go to work, be used to earn live)
Evidence: 0.53
¬ Typical(go to work, be used to earn live)
Evidence: 0.34
¬ Remarkable(go to work, be used to earn live)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.80
Plausible(go to work, be used to earn live)
Evidence: 0.53
¬ Typical(go to work, be used to earn live)