goat: be considered evil

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.72
, horse
Weight: 0.65
, animal
Weight: 0.64
, dog
Weight: 0.62
Siblings cow
Weight: 0.64
, mountain goat
Weight: 0.39
, rabbit
Weight: 0.38
, llama
Weight: 0.38
, pig
Weight: 0.38

Related properties

Property Similarity
be considered evil 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.47
Plausible(goat, be considered evil)
Evidence: 0.30
¬ Salient(goat, be considered evil)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.30
Salient(goat, be considered evil)
Evidence: 0.74
¬ Typical(goat, be considered evil)
Evidence: 0.22
¬ Remarkable(goat, be considered evil)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.47
Plausible(goat, be considered evil)
Evidence: 0.74
¬ Typical(goat, be considered evil)