goblin: get damage

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.63
, character
Weight: 0.60
, race
Weight: 0.59
, enemy
Weight: 0.55
Siblings komodo dragon
Weight: 0.37
, dragon
Weight: 0.36
, orc
Weight: 0.36
, fairy
Weight: 0.36
, lizard
Weight: 0.36

Related properties

Property Similarity
get damage 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.48
Plausible(goblin, get damage)
Evidence: 0.71
¬ Salient(goblin, get damage)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.71
Salient(goblin, get damage)
Evidence: 0.32
¬ Typical(goblin, get damage)
Evidence: 0.89
¬ Remarkable(goblin, get damage)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.48
Plausible(goblin, get damage)
Evidence: 0.32
¬ Typical(goblin, get damage)