grocery store: play music

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents department store
Weight: 0.82
, hardware store
Weight: 0.82
, store
Weight: 0.80
, food store
Weight: 0.75
Siblings convenience store
Weight: 0.86
, supermarket
Weight: 0.76
, gas station
Weight: 0.74
, shop
Weight: 0.69
, gift shop
Weight: 0.69

Related properties

Property Similarity
play music 1.00
play same music 0.95
playing music 0.95
have music 0.92
play loud music 0.91
play boring music 0.90
play music in background 0.89
play background music 0.89
play christmas music 0.89
playing awful music 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.72
Plausible(store, play background music)
Evidence: 0.23
¬ Typical(grocery store, play music)
0.54
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.62
Plausible(store, play music in background)
Evidence: 0.23
¬ Typical(grocery store, play music)

Plausibility inheritance from parent to child

0.03
Rule weight: 0.09
Evidence weight: 0.41
Similarity weight: 0.89
Evidence: 0.05
Plausible(grocery store, play music)
Evidence: 0.62
¬ Plausible(store, play music in background)
0.03
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.89
Evidence: 0.05
Plausible(grocery store, play music)
Evidence: 0.72
¬ Plausible(store, play background music)

Remarkability exclusitivity betweem a parent and a child

0.50
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.07
¬ Remarkable(grocery store, play music)
Evidence: 0.31
¬ Remarkable(store, play music in background)
0.50
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.07
¬ Remarkable(grocery store, play music)
Evidence: 0.37
¬ Remarkable(store, play background music)

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.07
¬ Remarkable(grocery store, play music)
Evidence: 0.45
¬ Remarkable(supermarket, play music)
0.12
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.07
¬ Remarkable(grocery store, play music)
Evidence: 0.44
¬ Remarkable(supermarket, play loud music)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.72
Plausible(store, play background music)
Evidence: 0.07
Remarkable(grocery store, play music)
Evidence: 0.05
¬ Plausible(grocery store, play music)
0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.62
Plausible(store, play music in background)
Evidence: 0.07
Remarkable(grocery store, play music)
Evidence: 0.05
¬ Plausible(grocery store, play music)

Remarkability from sibling implausibility

0.41
Rule weight: 0.60
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.05
Plausible(grocery store, play music)
Evidence: 0.45
Remarkable(supermarket, play music)
Evidence: 0.62
¬ Plausible(supermarket, play music)
0.30
Rule weight: 0.60
Evidence weight: 0.54
Similarity weight: 0.91
Evidence: 0.05
Plausible(grocery store, play music)
Evidence: 0.44
Remarkable(supermarket, play loud music)
Evidence: 0.87
¬ Plausible(supermarket, play loud music)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.05
Plausible(grocery store, play music)
Evidence: 0.06
¬ Salient(grocery store, play music)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.07
Remarkable(grocery store, play music)
Evidence: 0.02
¬ Remarkable(grocery store, play boring music)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.05
Plausible(grocery store, play music)
Evidence: 0.02
¬ Plausible(grocery store, play boring music)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.06
Salient(grocery store, play music)
Evidence: 0.02
¬ Salient(grocery store, play boring music)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.23
Typical(grocery store, play music)
Evidence: 0.20
¬ Typical(grocery store, play boring music)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.06
Salient(grocery store, play music)
Evidence: 0.23
¬ Typical(grocery store, play music)
Evidence: 0.07
¬ Remarkable(grocery store, play music)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.05
Plausible(grocery store, play music)
Evidence: 0.23
¬ Typical(grocery store, play music)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.07
¬ Remarkable(grocery store, play music)
Evidence: 0.80
¬ Typical(store, play music in background)
0.42
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.07
¬ Remarkable(grocery store, play music)
Evidence: 0.86
¬ Typical(store, play background music)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.07
¬ Remarkable(grocery store, play music)
Evidence: 0.72
¬ Typical(supermarket, play music)
0.12
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.07
¬ Remarkable(grocery store, play music)
Evidence: 0.95
¬ Typical(supermarket, play loud music)

Typicality inheritance from parent to child

0.16
Rule weight: 0.48
Evidence weight: 0.38
Similarity weight: 0.89
Evidence: 0.23
Typical(grocery store, play music)
Evidence: 0.80
¬ Typical(store, play music in background)
0.14
Rule weight: 0.48
Evidence weight: 0.34
Similarity weight: 0.89
Evidence: 0.23
Typical(grocery store, play music)
Evidence: 0.86
¬ Typical(store, play background music)