gun: be very bad

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.66
, object
Weight: 0.64
, pistol
Weight: 0.62
, handgun
Weight: 0.61
Siblings machine gun
Weight: 0.76
, revolver
Weight: 0.62
, cannon
Weight: 0.59
, rifle
Weight: 0.55
, colt
Weight: 0.50

Related properties

Property Similarity
be very bad 1.00
be bad 0.92
be very dangerous 0.83
appear far than they really be 0.77
be beautiful as well as useful 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.19
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.23
Plausible(object, be beautiful as well as useful)
Evidence: 0.81
¬ Typical(gun, be very bad)
0.16
Rule weight: 0.66
Evidence weight: 0.31
Similarity weight: 0.77
Evidence: 0.15
Plausible(object, appear far than they really be)
Evidence: 0.81
¬ Typical(gun, be very bad)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.05
Plausible(gun, be very bad)
Evidence: 0.15
¬ Plausible(object, appear far than they really be)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.05
Plausible(gun, be very bad)
Evidence: 0.23
¬ Plausible(object, be beautiful as well as useful)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.35
¬ Remarkable(gun, be very bad)
Evidence: 0.55
¬ Remarkable(object, be beautiful as well as useful)
0.35
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.35
¬ Remarkable(gun, be very bad)
Evidence: 0.59
¬ Remarkable(object, appear far than they really be)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.35
¬ Remarkable(gun, be very bad)
Evidence: 0.56
¬ Remarkable(machine gun, be very dangerous)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.15
Plausible(object, appear far than they really be)
Evidence: 0.35
Remarkable(gun, be very bad)
Evidence: 0.05
¬ Plausible(gun, be very bad)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.23
Plausible(object, be beautiful as well as useful)
Evidence: 0.35
Remarkable(gun, be very bad)
Evidence: 0.05
¬ Plausible(gun, be very bad)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.05
Plausible(gun, be very bad)
Evidence: 0.56
Remarkable(machine gun, be very dangerous)
Evidence: 0.03
¬ Plausible(machine gun, be very dangerous)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.05
Plausible(gun, be very bad)
Evidence: 0.31
¬ Salient(gun, be very bad)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.05
Plausible(gun, be very bad)
Evidence: 0.08
¬ Plausible(gun, be bad)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.81
Typical(gun, be very bad)
Evidence: 0.77
¬ Typical(gun, be bad)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.35
Remarkable(gun, be very bad)
Evidence: 0.31
¬ Remarkable(gun, be bad)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.31
Salient(gun, be very bad)
Evidence: 0.30
¬ Salient(gun, be bad)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.31
Salient(gun, be very bad)
Evidence: 0.81
¬ Typical(gun, be very bad)
Evidence: 0.35
¬ Remarkable(gun, be very bad)

Typical implies Plausible

0.11
Rule weight: 0.48
Evidence weight: 0.24
Similarity weight: 1.00
Evidence: 0.05
Plausible(gun, be very bad)
Evidence: 0.81
¬ Typical(gun, be very bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.35
¬ Remarkable(gun, be very bad)
Evidence: 0.44
¬ Typical(object, be beautiful as well as useful)
0.32
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.35
¬ Remarkable(gun, be very bad)
Evidence: 0.52
¬ Typical(object, appear far than they really be)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.35
¬ Remarkable(gun, be very bad)
Evidence: 0.80
¬ Typical(machine gun, be very dangerous)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.81
Typical(gun, be very bad)
Evidence: 0.44
¬ Typical(object, be beautiful as well as useful)
0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.81
Typical(gun, be very bad)
Evidence: 0.52
¬ Typical(object, appear far than they really be)