gun: has state world

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.66
, object
Weight: 0.64
, pistol
Weight: 0.62
, handgun
Weight: 0.61
Siblings submachine gun
Weight: 0.78
, machine gun
Weight: 0.76
, revolver
Weight: 0.62
, cannon
Weight: 0.59

Related properties

Property Similarity
has state world 1.00
work in world 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.53
Plausible(gun, has state world)
Evidence: 0.55
¬ Salient(gun, has state world)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.59
Typical(gun, has state world)
Evidence: 0.54
¬ Typical(gun, work in world)
0.53
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.53
Plausible(gun, has state world)
Evidence: 0.59
¬ Plausible(gun, work in world)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.85
Evidence: 0.55
Salient(gun, has state world)
Evidence: 0.75
¬ Salient(gun, work in world)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.85
Evidence: 0.58
Remarkable(gun, has state world)
Evidence: 0.82
¬ Remarkable(gun, work in world)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.55
Salient(gun, has state world)
Evidence: 0.59
¬ Typical(gun, has state world)
Evidence: 0.58
¬ Remarkable(gun, has state world)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.53
Plausible(gun, has state world)
Evidence: 0.59
¬ Typical(gun, has state world)