gunpowder: be explosive

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents explosive
Weight: 0.66
, material
Weight: 0.63
, technology
Weight: 0.55
, thing
Weight: 0.55
, item
Weight: 0.54
Siblings dynamite
Weight: 0.36
, pipe bomb
Weight: 0.35
, sulfuric acid
Weight: 0.34
, charcoal
Weight: 0.34
, raw material
Weight: 0.33

Related properties

Property Similarity
be explosive 1.00
be more explosive than black powder 0.85
explode 0.77
be used to bomb 0.76
be dangerous if explode near person 0.76
be at bomb 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.40
Plausible(explosive, explode)
Evidence: 0.01
¬ Typical(gunpowder, be explosive)
0.50
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.07
Plausible(explosive, be used to bomb)
Evidence: 0.01
¬ Typical(gunpowder, be explosive)
0.50
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.01
¬ Typical(gunpowder, be explosive)
0.50
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.07
Plausible(explosive, be at bomb)
Evidence: 0.01
¬ Typical(gunpowder, be explosive)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.17
Plausible(gunpowder, be explosive)
Evidence: 0.06
¬ Plausible(explosive, be dangerous if explode near person)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.17
Plausible(gunpowder, be explosive)
Evidence: 0.07
¬ Plausible(explosive, be used to bomb)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.17
Plausible(gunpowder, be explosive)
Evidence: 0.07
¬ Plausible(explosive, be at bomb)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.17
Plausible(gunpowder, be explosive)
Evidence: 0.40
¬ Plausible(explosive, explode)

Remarkability exclusitivity betweem a parent and a child

0.18
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.61
¬ Remarkable(explosive, explode)
0.17
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.62
¬ Remarkable(explosive, be at bomb)
0.16
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.64
¬ Remarkable(explosive, be used to bomb)
0.13
Rule weight: 0.58
Evidence weight: 0.29
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.05
¬ Remarkable(charcoal, explode)
0.07
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.28
¬ Remarkable(dynamite, explode)
0.05
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.85
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.52
¬ Remarkable(dynamite, be more explosive than black powder)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.40
Plausible(explosive, explode)
Evidence: 0.99
Remarkable(gunpowder, be explosive)
Evidence: 0.17
¬ Plausible(gunpowder, be explosive)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.07
Plausible(explosive, be used to bomb)
Evidence: 0.99
Remarkable(gunpowder, be explosive)
Evidence: 0.17
¬ Plausible(gunpowder, be explosive)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.99
Remarkable(gunpowder, be explosive)
Evidence: 0.17
¬ Plausible(gunpowder, be explosive)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.07
Plausible(explosive, be at bomb)
Evidence: 0.99
Remarkable(gunpowder, be explosive)
Evidence: 0.17
¬ Plausible(gunpowder, be explosive)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.17
Plausible(gunpowder, be explosive)
Evidence: 0.52
Remarkable(dynamite, be more explosive than black powder)
Evidence: 0.07
¬ Plausible(dynamite, be more explosive than black powder)
0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.17
Plausible(gunpowder, be explosive)
Evidence: 0.05
Remarkable(charcoal, explode)
Evidence: 0.04
¬ Plausible(charcoal, explode)
0.37
Rule weight: 0.60
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.17
Plausible(gunpowder, be explosive)
Evidence: 0.28
Remarkable(dynamite, explode)
Evidence: 0.31
¬ Plausible(dynamite, explode)

Salient implies Plausible

0.05
Rule weight: 0.28
Evidence weight: 0.18
Similarity weight: 1.00
Evidence: 0.17
Plausible(gunpowder, be explosive)
Evidence: 0.99
¬ Salient(gunpowder, be explosive)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.99
Salient(gunpowder, be explosive)
Evidence: 0.34
¬ Salient(gunpowder, explode)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.99
Remarkable(gunpowder, be explosive)
Evidence: 0.84
¬ Remarkable(gunpowder, explode)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.01
Typical(gunpowder, be explosive)
Evidence: 0.06
¬ Typical(gunpowder, explode)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.17
Plausible(gunpowder, be explosive)
Evidence: 0.18
¬ Plausible(gunpowder, explode)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Salient(gunpowder, be explosive)
Evidence: 0.01
¬ Typical(gunpowder, be explosive)
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.17
Plausible(gunpowder, be explosive)
Evidence: 0.01
¬ Typical(gunpowder, be explosive)

Typicality and Rermarkability incompatibility between a parent and a child

0.24
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.39
¬ Typical(explosive, explode)
0.16
Rule weight: 0.51
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.60
¬ Typical(explosive, be used to bomb)
0.16
Rule weight: 0.51
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.60
¬ Typical(explosive, be at bomb)
0.15
Rule weight: 0.51
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.63
¬ Typical(explosive, be dangerous if explode near person)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.24
¬ Typical(charcoal, explode)
0.06
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.40
¬ Typical(dynamite, explode)
0.04
Rule weight: 0.14
Evidence weight: 0.36
Similarity weight: 0.85
Evidence: 0.99
¬ Remarkable(gunpowder, be explosive)
Evidence: 0.65
¬ Typical(dynamite, be more explosive than black powder)

Typicality inheritance from parent to child

0.23
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.01
Typical(gunpowder, be explosive)
Evidence: 0.39
¬ Typical(explosive, explode)
0.15
Rule weight: 0.48
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.01
Typical(gunpowder, be explosive)
Evidence: 0.60
¬ Typical(explosive, be used to bomb)
0.15
Rule weight: 0.48
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.01
Typical(gunpowder, be explosive)
Evidence: 0.60
¬ Typical(explosive, be at bomb)
0.14
Rule weight: 0.48
Evidence weight: 0.37
Similarity weight: 0.76
Evidence: 0.01
Typical(gunpowder, be explosive)
Evidence: 0.63
¬ Typical(explosive, be dangerous if explode near person)