gym: be disabled on pokemon

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.59
, facility
Weight: 0.58
, club
Weight: 0.58
, room
Weight: 0.57
Siblings laundry room
Weight: 0.35
, dining room
Weight: 0.34
, hotel room
Weight: 0.34
, golf club
Weight: 0.34

Related properties

Property Similarity
be disabled on pokemon 1.00
be disabled in pokemon 1.00
be on pokemon 0.90
be in pokemon 0.89
be on pokemon go 0.89
work in pokemon 0.89
be in pokemon go 0.88
look in pokemon 0.86
be down go in pokemon 0.86
disappear in pokemon 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.67
Plausible(gym, be disabled on pokemon)
Evidence: 0.56
¬ Salient(gym, be disabled on pokemon)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.84
Typical(gym, be disabled on pokemon)
Evidence: 0.92
¬ Typical(gym, be disabled in pokemon)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.67
Plausible(gym, be disabled on pokemon)
Evidence: 0.12
¬ Plausible(gym, disappear in pokemon)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.56
Salient(gym, be disabled on pokemon)
Evidence: 0.11
¬ Salient(gym, disappear in pokemon)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.31
Remarkable(gym, be disabled on pokemon)
Evidence: 0.08
¬ Remarkable(gym, disappear in pokemon)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.84
Typical(gym, be disabled on pokemon)
Evidence: 0.41
¬ Typical(gym, disappear in pokemon)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.84
Typical(gym, be disabled on pokemon)
Evidence: 0.90
¬ Typical(gym, be in pokemon)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.84
Typical(gym, be disabled on pokemon)
Evidence: 0.95
¬ Typical(gym, work in pokemon)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.84
Typical(gym, be disabled on pokemon)
Evidence: 0.89
¬ Typical(gym, look in pokemon)
0.64
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.31
Remarkable(gym, be disabled on pokemon)
Evidence: 0.36
¬ Remarkable(gym, be disabled in pokemon)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.84
Typical(gym, be disabled on pokemon)
Evidence: 0.95
¬ Typical(gym, be down go in pokemon)
0.63
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.67
Plausible(gym, be disabled on pokemon)
Evidence: 0.80
¬ Plausible(gym, be disabled in pokemon)
0.57
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.56
Salient(gym, be disabled on pokemon)
Evidence: 0.75
¬ Salient(gym, be disabled in pokemon)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.67
Plausible(gym, be disabled on pokemon)
Evidence: 0.86
¬ Plausible(gym, be in pokemon)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.67
Plausible(gym, be disabled on pokemon)
Evidence: 0.82
¬ Plausible(gym, look in pokemon)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.89
Evidence: 0.67
Plausible(gym, be disabled on pokemon)
Evidence: 0.89
¬ Plausible(gym, work in pokemon)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.67
Plausible(gym, be disabled on pokemon)
Evidence: 0.89
¬ Plausible(gym, be down go in pokemon)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.86
Evidence: 0.31
Remarkable(gym, be disabled on pokemon)
Evidence: 0.49
¬ Remarkable(gym, be down go in pokemon)
0.48
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.89
Evidence: 0.31
Remarkable(gym, be disabled on pokemon)
Evidence: 0.52
¬ Remarkable(gym, work in pokemon)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.31
Remarkable(gym, be disabled on pokemon)
Evidence: 0.50
¬ Remarkable(gym, look in pokemon)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.86
Evidence: 0.56
Salient(gym, be disabled on pokemon)
Evidence: 0.84
¬ Salient(gym, look in pokemon)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.89
Evidence: 0.56
Salient(gym, be disabled on pokemon)
Evidence: 0.89
¬ Salient(gym, be in pokemon)
0.46
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.89
Evidence: 0.31
Remarkable(gym, be disabled on pokemon)
Evidence: 0.57
¬ Remarkable(gym, be in pokemon)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.89
Evidence: 0.56
Salient(gym, be disabled on pokemon)
Evidence: 0.92
¬ Salient(gym, work in pokemon)
0.44
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.86
Evidence: 0.56
Salient(gym, be disabled on pokemon)
Evidence: 0.90
¬ Salient(gym, be down go in pokemon)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.56
Salient(gym, be disabled on pokemon)
Evidence: 0.84
¬ Typical(gym, be disabled on pokemon)
Evidence: 0.31
¬ Remarkable(gym, be disabled on pokemon)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.67
Plausible(gym, be disabled on pokemon)
Evidence: 0.84
¬ Typical(gym, be disabled on pokemon)