hammer: be at repair shop

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.64
, instrument
Weight: 0.62
, weapon
Weight: 0.61
, thing
Weight: 0.58
, item
Weight: 0.58
Siblings crowbar
Weight: 0.34
, pocket knife
Weight: 0.33
, knife
Weight: 0.33
, stick
Weight: 0.33
, nail
Weight: 0.33

Related properties

Property Similarity
be at repair shop 1.00
be buy in shop 0.84
be at music shop 0.79
be used to tool in shop 0.77
be used to repair dent 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.30
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.22
Plausible(instrument, be at music shop)
Evidence: 0.56
¬ Typical(hammer, be at repair shop)
0.29
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.84
Evidence: 0.14
Plausible(item, be buy in shop)
Evidence: 0.56
¬ Typical(hammer, be at repair shop)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.19
Plausible(hammer, be at repair shop)
Evidence: 0.14
¬ Plausible(item, be buy in shop)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.19
Plausible(hammer, be at repair shop)
Evidence: 0.22
¬ Plausible(instrument, be at music shop)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.36
¬ Remarkable(hammer, be at repair shop)
Evidence: 0.51
¬ Remarkable(instrument, be at music shop)
0.37
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.36
¬ Remarkable(hammer, be at repair shop)
Evidence: 0.66
¬ Remarkable(item, be buy in shop)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.14
Plausible(item, be buy in shop)
Evidence: 0.36
Remarkable(hammer, be at repair shop)
Evidence: 0.19
¬ Plausible(hammer, be at repair shop)
0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.22
Plausible(instrument, be at music shop)
Evidence: 0.36
Remarkable(hammer, be at repair shop)
Evidence: 0.19
¬ Plausible(hammer, be at repair shop)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.19
Plausible(hammer, be at repair shop)
Evidence: 0.48
¬ Salient(hammer, be at repair shop)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.19
Plausible(hammer, be at repair shop)
Evidence: 0.19
¬ Plausible(hammer, be at repair shop)
0.65
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.36
Remarkable(hammer, be at repair shop)
Evidence: 0.37
¬ Remarkable(hammer, be at repair shop)
0.64
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.56
Typical(hammer, be at repair shop)
Evidence: 0.56
¬ Typical(hammer, be at repair shop)
0.64
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.48
Salient(hammer, be at repair shop)
Evidence: 0.49
¬ Salient(hammer, be at repair shop)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.56
Typical(hammer, be at repair shop)
Evidence: 0.28
¬ Typical(hammer, be used to repair dent)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.36
Remarkable(hammer, be at repair shop)
Evidence: 0.48
¬ Remarkable(hammer, be used to repair dent)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.48
Salient(hammer, be at repair shop)
Evidence: 0.71
¬ Salient(hammer, be used to repair dent)
0.19
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.76
Evidence: 0.19
Plausible(hammer, be at repair shop)
Evidence: 0.87
¬ Plausible(hammer, be used to repair dent)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.48
Salient(hammer, be at repair shop)
Evidence: 0.56
¬ Typical(hammer, be at repair shop)
Evidence: 0.36
¬ Remarkable(hammer, be at repair shop)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.19
Plausible(hammer, be at repair shop)
Evidence: 0.56
¬ Typical(hammer, be at repair shop)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.36
¬ Remarkable(hammer, be at repair shop)
Evidence: 0.48
¬ Typical(item, be buy in shop)
0.33
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.36
¬ Remarkable(hammer, be at repair shop)
Evidence: 0.48
¬ Typical(instrument, be at music shop)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.56
Typical(hammer, be at repair shop)
Evidence: 0.48
¬ Typical(item, be buy in shop)
0.30
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.56
Typical(hammer, be at repair shop)
Evidence: 0.48
¬ Typical(instrument, be at music shop)