hammer: be used to break thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.64
, instrument
Weight: 0.62
, weapon
Weight: 0.61
, thing
Weight: 0.58
, item
Weight: 0.58
Siblings crowbar
Weight: 0.34
, pocket knife
Weight: 0.33
, knife
Weight: 0.33
, stick
Weight: 0.33
, nail
Weight: 0.33

Related properties

Property Similarity
be used to break thing 1.00
be used to break 0.92
be break 0.90
be used to break something open 0.89
be used to cut thing 0.85
become break 0.85
cut thing 0.84
be used to break object 0.84
be used to cut many thing 0.83
be used to break down into piece 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.55
Plausible(item, be break)
Evidence: 0.20
¬ Typical(hammer, be used to break thing)
0.51
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.51
Plausible(object, become break)
Evidence: 0.20
¬ Typical(hammer, be used to break thing)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.46
Plausible(hammer, be used to break thing)
Evidence: 0.55
¬ Plausible(item, be break)
0.06
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.46
Plausible(hammer, be used to break thing)
Evidence: 0.51
¬ Plausible(object, become break)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)
Evidence: 0.07
¬ Remarkable(object, become break)
0.39
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)
Evidence: 0.29
¬ Remarkable(item, be break)

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.23
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)
Evidence: 0.93
¬ Remarkable(knife, be used to cut many thing)
0.02
Rule weight: 0.13
Evidence weight: 0.22
Similarity weight: 0.85
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)
Evidence: 0.94
¬ Remarkable(knife, be used to cut thing)
0.02
Rule weight: 0.13
Evidence weight: 0.22
Similarity weight: 0.84
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)
Evidence: 0.94
¬ Remarkable(knife, cut thing)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.55
Plausible(item, be break)
Evidence: 0.83
Remarkable(hammer, be used to break thing)
Evidence: 0.46
¬ Plausible(hammer, be used to break thing)
0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.51
Plausible(object, become break)
Evidence: 0.83
Remarkable(hammer, be used to break thing)
Evidence: 0.46
¬ Plausible(hammer, be used to break thing)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.46
Plausible(hammer, be used to break thing)
Evidence: 0.94
Remarkable(knife, be used to cut thing)
Evidence: 0.73
¬ Plausible(knife, be used to cut thing)
0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.46
Plausible(hammer, be used to break thing)
Evidence: 0.94
Remarkable(knife, cut thing)
Evidence: 0.82
¬ Plausible(knife, cut thing)
0.49
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.46
Plausible(hammer, be used to break thing)
Evidence: 0.93
Remarkable(knife, be used to cut many thing)
Evidence: 0.58
¬ Plausible(knife, be used to cut many thing)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.46
Plausible(hammer, be used to break thing)
Evidence: 0.79
¬ Salient(hammer, be used to break thing)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.20
Typical(hammer, be used to break thing)
Evidence: 0.08
¬ Typical(hammer, be used to break object)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.83
Remarkable(hammer, be used to break thing)
Evidence: 0.84
¬ Remarkable(hammer, be used to break something open)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.79
Salient(hammer, be used to break thing)
Evidence: 0.79
¬ Salient(hammer, be used to break something open)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.20
Typical(hammer, be used to break thing)
Evidence: 0.22
¬ Typical(hammer, be used to break something open)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.83
Remarkable(hammer, be used to break thing)
Evidence: 0.81
¬ Remarkable(hammer, be used to break object)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.46
Plausible(hammer, be used to break thing)
Evidence: 0.40
¬ Plausible(hammer, be used to break something open)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.79
Salient(hammer, be used to break thing)
Evidence: 0.93
¬ Salient(hammer, be used to break object)
0.40
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.84
Evidence: 0.46
Plausible(hammer, be used to break thing)
Evidence: 0.81
¬ Plausible(hammer, be used to break object)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.79
Salient(hammer, be used to break thing)
Evidence: 0.20
¬ Typical(hammer, be used to break thing)
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.46
Plausible(hammer, be used to break thing)
Evidence: 0.20
¬ Typical(hammer, be used to break thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.19
Rule weight: 0.51
Evidence weight: 0.41
Similarity weight: 0.90
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)
Evidence: 0.71
¬ Typical(item, be break)
0.09
Rule weight: 0.51
Evidence weight: 0.22
Similarity weight: 0.85
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)
Evidence: 0.94
¬ Typical(object, become break)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)
Evidence: 0.06
¬ Typical(knife, cut thing)
0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)
Evidence: 0.08
¬ Typical(knife, be used to cut thing)
0.10
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(hammer, be used to break thing)
Evidence: 0.13
¬ Typical(knife, be used to cut many thing)

Typicality inheritance from parent to child

0.19
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 0.90
Evidence: 0.20
Typical(hammer, be used to break thing)
Evidence: 0.71
¬ Typical(item, be break)
0.10
Rule weight: 0.48
Evidence weight: 0.25
Similarity weight: 0.85
Evidence: 0.20
Typical(hammer, be used to break thing)
Evidence: 0.94
¬ Typical(object, become break)