hang out at bar: requires get drunk and stupid

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get drunk and stupid 1.00
requires get drunk 0.95
causes get drunk 0.93
causes you might get drunk 0.91
causes drunk drive 0.88
causes become drunk 0.87
be motivated by meet person and get drunk 0.87
be used to drink too much 0.78
requires drink 0.78
causes drink too much 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.65
Plausible(hang out at bar, requires get drunk and stupid)
Evidence: 0.42
¬ Salient(hang out at bar, requires get drunk and stupid)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.81
Remarkable(hang out at bar, requires get drunk and stupid)
Evidence: 0.85
¬ Remarkable(hang out at bar, requires get drunk)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.81
Remarkable(hang out at bar, requires get drunk and stupid)
Evidence: 0.82
¬ Remarkable(hang out at bar, causes get drunk)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.53
Typical(hang out at bar, requires get drunk and stupid)
Evidence: 0.29
¬ Typical(hang out at bar, be motivated by meet person and get drunk)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.53
Typical(hang out at bar, requires get drunk and stupid)
Evidence: 0.44
¬ Typical(hang out at bar, requires get drunk)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.81
Remarkable(hang out at bar, requires get drunk and stupid)
Evidence: 0.76
¬ Remarkable(hang out at bar, causes become drunk)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.53
Typical(hang out at bar, requires get drunk and stupid)
Evidence: 0.13
¬ Typical(hang out at bar, requires drink)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.81
Remarkable(hang out at bar, requires get drunk and stupid)
Evidence: 0.91
¬ Remarkable(hang out at bar, be motivated by meet person and get drunk)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.65
Plausible(hang out at bar, requires get drunk and stupid)
Evidence: 0.65
¬ Plausible(hang out at bar, causes get drunk)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.65
Plausible(hang out at bar, requires get drunk and stupid)
Evidence: 0.71
¬ Plausible(hang out at bar, requires get drunk)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.93
Evidence: 0.53
Typical(hang out at bar, requires get drunk and stupid)
Evidence: 0.51
¬ Typical(hang out at bar, causes get drunk)
0.59
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.93
Evidence: 0.42
Salient(hang out at bar, requires get drunk and stupid)
Evidence: 0.45
¬ Salient(hang out at bar, causes get drunk)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.95
Evidence: 0.42
Salient(hang out at bar, requires get drunk and stupid)
Evidence: 0.47
¬ Salient(hang out at bar, requires get drunk)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.65
Plausible(hang out at bar, requires get drunk and stupid)
Evidence: 0.62
¬ Plausible(hang out at bar, causes become drunk)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.42
Salient(hang out at bar, requires get drunk and stupid)
Evidence: 0.42
¬ Salient(hang out at bar, causes become drunk)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.81
Remarkable(hang out at bar, requires get drunk and stupid)
Evidence: 0.85
¬ Remarkable(hang out at bar, requires drink)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.53
Typical(hang out at bar, requires get drunk and stupid)
Evidence: 0.57
¬ Typical(hang out at bar, causes become drunk)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.65
Plausible(hang out at bar, requires get drunk and stupid)
Evidence: 0.80
¬ Plausible(hang out at bar, be motivated by meet person and get drunk)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.42
Salient(hang out at bar, requires get drunk and stupid)
Evidence: 0.51
¬ Salient(hang out at bar, be motivated by meet person and get drunk)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.65
Plausible(hang out at bar, requires get drunk and stupid)
Evidence: 0.95
¬ Plausible(hang out at bar, requires drink)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.42
Salient(hang out at bar, requires get drunk and stupid)
Evidence: 0.78
¬ Salient(hang out at bar, requires drink)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.42
Salient(hang out at bar, requires get drunk and stupid)
Evidence: 0.53
¬ Typical(hang out at bar, requires get drunk and stupid)
Evidence: 0.81
¬ Remarkable(hang out at bar, requires get drunk and stupid)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.65
Plausible(hang out at bar, requires get drunk and stupid)
Evidence: 0.53
¬ Typical(hang out at bar, requires get drunk and stupid)