hang out at bar: requires money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires money 1.00
requires bring money 0.88
requires bring lot of money 0.85
causes money spend 0.84
requires make sure you have enough money 0.81
requires be 21 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.78
Plausible(hang out at bar, requires money)
Evidence: 0.61
¬ Salient(hang out at bar, requires money)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.44
Typical(hang out at bar, requires money)
Evidence: 0.17
¬ Typical(hang out at bar, requires make sure you have enough money)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.78
Plausible(hang out at bar, requires money)
Evidence: 0.58
¬ Plausible(hang out at bar, causes money spend)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.78
Plausible(hang out at bar, requires money)
Evidence: 0.37
¬ Plausible(hang out at bar, requires be 21)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.61
Salient(hang out at bar, requires money)
Evidence: 0.47
¬ Salient(hang out at bar, causes money spend)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.63
Remarkable(hang out at bar, requires money)
Evidence: 0.56
¬ Remarkable(hang out at bar, causes money spend)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.61
Salient(hang out at bar, requires money)
Evidence: 0.35
¬ Salient(hang out at bar, requires be 21)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.78
Plausible(hang out at bar, requires money)
Evidence: 0.91
¬ Plausible(hang out at bar, requires make sure you have enough money)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.63
Remarkable(hang out at bar, requires money)
Evidence: 0.48
¬ Remarkable(hang out at bar, requires be 21)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.61
Salient(hang out at bar, requires money)
Evidence: 0.71
¬ Salient(hang out at bar, requires make sure you have enough money)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.63
Remarkable(hang out at bar, requires money)
Evidence: 0.88
¬ Remarkable(hang out at bar, requires make sure you have enough money)
0.44
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.84
Evidence: 0.44
Typical(hang out at bar, requires money)
Evidence: 0.70
¬ Typical(hang out at bar, causes money spend)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.44
Typical(hang out at bar, requires money)
Evidence: 0.93
¬ Typical(hang out at bar, requires be 21)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.61
Salient(hang out at bar, requires money)
Evidence: 0.44
¬ Typical(hang out at bar, requires money)
Evidence: 0.63
¬ Remarkable(hang out at bar, requires money)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.78
Plausible(hang out at bar, requires money)
Evidence: 0.44
¬ Typical(hang out at bar, requires money)