hank: get shot breaking

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.60
, artist
Weight: 0.54
, hero
Weight: 0.49
, man
Weight: 0.49
Siblings hank williams
Weight: 0.36
, sarah
Weight: 0.34
, sherlock holmes
Weight: 0.34
, spongebob squarepants
Weight: 0.34
, elvis costello
Weight: 0.33

Related properties

Property Similarity
get shot breaking 1.00
breaking bad 0.86
die breaking 0.84
be paralyzed breaking 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.34
Plausible(hank, get shot breaking)
Evidence: 0.24
¬ Salient(hank, get shot breaking)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.20
Remarkable(hank, get shot breaking)
Evidence: 0.13
¬ Remarkable(hank, breaking bad)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.20
Remarkable(hank, get shot breaking)
Evidence: 0.12
¬ Remarkable(hank, die breaking)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.24
Salient(hank, get shot breaking)
Evidence: 0.17
¬ Salient(hank, breaking bad)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.34
Plausible(hank, get shot breaking)
Evidence: 0.17
¬ Plausible(hank, die breaking)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.34
Plausible(hank, get shot breaking)
Evidence: 0.21
¬ Plausible(hank, breaking bad)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.24
Salient(hank, get shot breaking)
Evidence: 0.15
¬ Salient(hank, die breaking)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.20
Remarkable(hank, get shot breaking)
Evidence: 0.12
¬ Remarkable(hank, be paralyzed breaking)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.58
Typical(hank, get shot breaking)
Evidence: 0.50
¬ Typical(hank, breaking bad)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.24
Salient(hank, get shot breaking)
Evidence: 0.15
¬ Salient(hank, be paralyzed breaking)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.34
Plausible(hank, get shot breaking)
Evidence: 0.17
¬ Plausible(hank, be paralyzed breaking)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.58
Typical(hank, get shot breaking)
Evidence: 0.48
¬ Typical(hank, die breaking)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.58
Typical(hank, get shot breaking)
Evidence: 0.47
¬ Typical(hank, be paralyzed breaking)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.24
Salient(hank, get shot breaking)
Evidence: 0.58
¬ Typical(hank, get shot breaking)
Evidence: 0.20
¬ Remarkable(hank, get shot breaking)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.34
Plausible(hank, get shot breaking)
Evidence: 0.58
¬ Typical(hank, get shot breaking)