hardware store: be used to buy build material

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents department store
Weight: 0.81
, convenience store
Weight: 0.77
, store
Weight: 0.75
, shop
Weight: 0.70
Siblings grocery store
Weight: 0.82
, food store
Weight: 0.38
, shoe store
Weight: 0.38
, gift shop
Weight: 0.37
, supermarket
Weight: 0.37

Related properties

Property Similarity
be used to buy build material 1.00
be used to buy produce 0.85
be used to buy and sell thing 0.83
be used to sell and buy 0.83
be used to buy and sell 0.83
be used to buy stuff 0.83
be used to make purchase 0.82
be used to look for something to buy 0.82
be used to buy good 0.81
be used to purchase something 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.91
Plausible(shop, be used to buy and sell thing)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)
0.53
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.83
Plausible(shop, be used to make purchase)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)
0.53
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.87
Plausible(shop, be used to buy good)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)
0.52
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.74
Plausible(store, be used to purchase something)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)
0.51
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.53
Plausible(store, be used to buy stuff)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)
0.50
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.49
Plausible(store, be used to make purchase)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)
0.50
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.51
Plausible(store, be used to buy good)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)
0.50
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.34
Plausible(store, be used to buy and sell)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)
0.49
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.26
Plausible(store, be used to sell and buy)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.26
¬ Plausible(store, be used to sell and buy)
0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.34
¬ Plausible(store, be used to buy and sell)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.49
¬ Plausible(store, be used to make purchase)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.53
¬ Plausible(store, be used to buy stuff)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.51
¬ Plausible(store, be used to buy good)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.74
¬ Plausible(store, be used to purchase something)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.83
¬ Plausible(shop, be used to make purchase)
0.05
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.87
¬ Plausible(shop, be used to buy good)
0.05
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.83
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.91
¬ Plausible(shop, be used to buy and sell thing)

Remarkability exclusitivity betweem a parent and a child

0.14
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.85
¬ Remarkable(store, be used to buy stuff)
0.14
Rule weight: 0.58
Evidence weight: 0.29
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.86
¬ Remarkable(store, be used to sell and buy)
0.14
Rule weight: 0.58
Evidence weight: 0.29
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.86
¬ Remarkable(store, be used to buy and sell)
0.13
Rule weight: 0.58
Evidence weight: 0.28
Similarity weight: 0.82
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.87
¬ Remarkable(store, be used to make purchase)
0.13
Rule weight: 0.58
Evidence weight: 0.28
Similarity weight: 0.81
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.87
¬ Remarkable(store, be used to purchase something)
0.13
Rule weight: 0.58
Evidence weight: 0.27
Similarity weight: 0.81
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.88
¬ Remarkable(store, be used to buy good)
0.11
Rule weight: 0.58
Evidence weight: 0.23
Similarity weight: 0.82
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.93
¬ Remarkable(shop, be used to make purchase)
0.11
Rule weight: 0.58
Evidence weight: 0.22
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.94
¬ Remarkable(shop, be used to buy and sell thing)
0.10
Rule weight: 0.58
Evidence weight: 0.22
Similarity weight: 0.81
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.95
¬ Remarkable(shop, be used to buy good)

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.28
Similarity weight: 0.85
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.87
¬ Remarkable(supermarket, be used to buy produce)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.91
Plausible(shop, be used to buy and sell thing)
Evidence: 0.83
Remarkable(hardware store, be used to buy build material)
Evidence: 0.58
¬ Plausible(hardware store, be used to buy build material)
0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.83
Plausible(shop, be used to make purchase)
Evidence: 0.83
Remarkable(hardware store, be used to buy build material)
Evidence: 0.58
¬ Plausible(hardware store, be used to buy build material)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.87
Plausible(shop, be used to buy good)
Evidence: 0.83
Remarkable(hardware store, be used to buy build material)
Evidence: 0.58
¬ Plausible(hardware store, be used to buy build material)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.74
Plausible(store, be used to purchase something)
Evidence: 0.83
Remarkable(hardware store, be used to buy build material)
Evidence: 0.58
¬ Plausible(hardware store, be used to buy build material)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.53
Plausible(store, be used to buy stuff)
Evidence: 0.83
Remarkable(hardware store, be used to buy build material)
Evidence: 0.58
¬ Plausible(hardware store, be used to buy build material)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.49
Plausible(store, be used to make purchase)
Evidence: 0.83
Remarkable(hardware store, be used to buy build material)
Evidence: 0.58
¬ Plausible(hardware store, be used to buy build material)
0.32
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.34
Plausible(store, be used to buy and sell)
Evidence: 0.83
Remarkable(hardware store, be used to buy build material)
Evidence: 0.58
¬ Plausible(hardware store, be used to buy build material)
0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.51
Plausible(store, be used to buy good)
Evidence: 0.83
Remarkable(hardware store, be used to buy build material)
Evidence: 0.58
¬ Plausible(hardware store, be used to buy build material)
0.32
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.26
Plausible(store, be used to sell and buy)
Evidence: 0.83
Remarkable(hardware store, be used to buy build material)
Evidence: 0.58
¬ Plausible(hardware store, be used to buy build material)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.87
Remarkable(supermarket, be used to buy produce)
Evidence: 0.21
¬ Plausible(supermarket, be used to buy produce)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.87
¬ Salient(hardware store, be used to buy build material)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.15
Typical(hardware store, be used to buy build material)
Evidence: 0.11
¬ Typical(hardware store, be used to buy stuff)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.87
Salient(hardware store, be used to buy build material)
Evidence: 0.89
¬ Salient(hardware store, be used to buy stuff)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.83
Remarkable(hardware store, be used to buy build material)
Evidence: 0.85
¬ Remarkable(hardware store, be used to buy stuff)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.68
¬ Plausible(hardware store, be used to buy stuff)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.87
Salient(hardware store, be used to buy build material)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.58
Plausible(hardware store, be used to buy build material)
Evidence: 0.15
¬ Typical(hardware store, be used to buy build material)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.05
¬ Typical(shop, be used to buy and sell thing)
0.40
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.06
¬ Typical(shop, be used to buy good)
0.39
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.08
¬ Typical(shop, be used to make purchase)
0.38
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.09
¬ Typical(store, be used to purchase something)
0.36
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.17
¬ Typical(store, be used to buy stuff)
0.36
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.16
¬ Typical(store, be used to buy good)
0.36
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.17
¬ Typical(store, be used to make purchase)
0.34
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.24
¬ Typical(store, be used to buy and sell)
0.32
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.30
¬ Typical(store, be used to sell and buy)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.83
¬ Remarkable(hardware store, be used to buy build material)
Evidence: 0.34
¬ Typical(supermarket, be used to buy produce)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.15
Typical(hardware store, be used to buy build material)
Evidence: 0.05
¬ Typical(shop, be used to buy and sell thing)
0.38
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.15
Typical(hardware store, be used to buy build material)
Evidence: 0.06
¬ Typical(shop, be used to buy good)
0.37
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.15
Typical(hardware store, be used to buy build material)
Evidence: 0.08
¬ Typical(shop, be used to make purchase)
0.36
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.15
Typical(hardware store, be used to buy build material)
Evidence: 0.09
¬ Typical(store, be used to purchase something)
0.34
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.15
Typical(hardware store, be used to buy build material)
Evidence: 0.17
¬ Typical(store, be used to buy stuff)
0.34
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.15
Typical(hardware store, be used to buy build material)
Evidence: 0.16
¬ Typical(store, be used to buy good)
0.34
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.15
Typical(hardware store, be used to buy build material)
Evidence: 0.17
¬ Typical(store, be used to make purchase)
0.32
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.15
Typical(hardware store, be used to buy build material)
Evidence: 0.24
¬ Typical(store, be used to buy and sell)
0.30
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.15
Typical(hardware store, be used to buy build material)
Evidence: 0.30
¬ Typical(store, be used to sell and buy)