have checkup: requires go to docter

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to docter 1.00
requires go see doctor 0.82
requires take off your clothe 0.78
be motivated by make sure you do not get sick 0.77
causes you have to eat good 0.77
requires time 0.77
requires find good look doctor 0.76
requires money 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.76
Plausible(have checkup, requires go to docter)
Evidence: 0.06
¬ Salient(have checkup, requires go to docter)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.79
Typical(have checkup, requires go to docter)
Evidence: 0.10
¬ Typical(have checkup, requires go see doctor)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.06
Remarkable(have checkup, requires go to docter)
Evidence: 0.02
¬ Remarkable(have checkup, requires take off your clothe)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.06
Salient(have checkup, requires go to docter)
Evidence: 0.03
¬ Salient(have checkup, requires take off your clothe)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.79
Typical(have checkup, requires go to docter)
Evidence: 0.06
¬ Typical(have checkup, requires find good look doctor)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.79
Typical(have checkup, requires go to docter)
Evidence: 0.15
¬ Typical(have checkup, be motivated by make sure you do not get sick)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.79
Typical(have checkup, requires go to docter)
Evidence: 0.19
¬ Typical(have checkup, causes you have to eat good)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.79
Typical(have checkup, requires go to docter)
Evidence: 0.32
¬ Typical(have checkup, requires time)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.79
Typical(have checkup, requires go to docter)
Evidence: 0.59
¬ Typical(have checkup, requires money)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.76
Plausible(have checkup, requires go to docter)
Evidence: 0.73
¬ Plausible(have checkup, requires take off your clothe)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.76
Plausible(have checkup, requires go to docter)
Evidence: 0.97
¬ Plausible(have checkup, requires go see doctor)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.79
Typical(have checkup, requires go to docter)
Evidence: 0.91
¬ Typical(have checkup, requires take off your clothe)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.76
Plausible(have checkup, requires go to docter)
Evidence: 0.74
¬ Plausible(have checkup, requires money)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.76
Plausible(have checkup, requires go to docter)
Evidence: 0.89
¬ Plausible(have checkup, requires time)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.76
Plausible(have checkup, requires go to docter)
Evidence: 0.90
¬ Plausible(have checkup, causes you have to eat good)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.76
Plausible(have checkup, requires go to docter)
Evidence: 0.92
¬ Plausible(have checkup, be motivated by make sure you do not get sick)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.76
Plausible(have checkup, requires go to docter)
Evidence: 0.97
¬ Plausible(have checkup, requires find good look doctor)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.06
Salient(have checkup, requires go to docter)
Evidence: 0.31
¬ Salient(have checkup, be motivated by make sure you do not get sick)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.06
Salient(have checkup, requires go to docter)
Evidence: 0.36
¬ Salient(have checkup, requires go see doctor)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.06
Remarkable(have checkup, requires go to docter)
Evidence: 0.32
¬ Remarkable(have checkup, requires money)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.06
Remarkable(have checkup, requires go to docter)
Evidence: 0.34
¬ Remarkable(have checkup, requires time)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.06
Salient(have checkup, requires go to docter)
Evidence: 0.37
¬ Salient(have checkup, causes you have to eat good)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.06
Salient(have checkup, requires go to docter)
Evidence: 0.47
¬ Salient(have checkup, requires money)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.77
Evidence: 0.06
Salient(have checkup, requires go to docter)
Evidence: 0.69
¬ Salient(have checkup, requires time)
0.20
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.76
Evidence: 0.06
Salient(have checkup, requires go to docter)
Evidence: 0.73
¬ Salient(have checkup, requires find good look doctor)
0.13
Rule weight: 0.85
Evidence weight: 0.19
Similarity weight: 0.82
Evidence: 0.06
Remarkable(have checkup, requires go to docter)
Evidence: 0.86
¬ Remarkable(have checkup, requires go see doctor)
0.11
Rule weight: 0.85
Evidence weight: 0.17
Similarity weight: 0.77
Evidence: 0.06
Remarkable(have checkup, requires go to docter)
Evidence: 0.88
¬ Remarkable(have checkup, causes you have to eat good)
0.09
Rule weight: 0.85
Evidence weight: 0.14
Similarity weight: 0.77
Evidence: 0.06
Remarkable(have checkup, requires go to docter)
Evidence: 0.91
¬ Remarkable(have checkup, be motivated by make sure you do not get sick)
0.07
Rule weight: 0.85
Evidence weight: 0.11
Similarity weight: 0.76
Evidence: 0.06
Remarkable(have checkup, requires go to docter)
Evidence: 0.95
¬ Remarkable(have checkup, requires find good look doctor)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.06
Salient(have checkup, requires go to docter)
Evidence: 0.79
¬ Typical(have checkup, requires go to docter)
Evidence: 0.06
¬ Remarkable(have checkup, requires go to docter)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.76
Plausible(have checkup, requires go to docter)
Evidence: 0.79
¬ Typical(have checkup, requires go to docter)