have friend over: be used to play game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to play game 1.00
causes play game 0.97
be used to play game of chess 0.89
be used to watch game on tv 0.81
causes you might play card 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.58
Plausible(have friend over, be used to play game)
Evidence: 0.20
¬ Salient(have friend over, be used to play game)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.87
Typical(have friend over, be used to play game)
Evidence: 0.79
¬ Typical(have friend over, causes play game)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.21
Remarkable(have friend over, be used to play game)
Evidence: 0.06
¬ Remarkable(have friend over, be used to play game of chess)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.20
Salient(have friend over, be used to play game)
Evidence: 0.07
¬ Salient(have friend over, be used to play game of chess)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.21
Remarkable(have friend over, be used to play game)
Evidence: 0.21
¬ Remarkable(have friend over, causes play game)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.21
Remarkable(have friend over, be used to play game)
Evidence: 0.02
¬ Remarkable(have friend over, be used to watch game on tv)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.20
Salient(have friend over, be used to play game)
Evidence: 0.02
¬ Salient(have friend over, be used to watch game on tv)
0.67
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.97
Evidence: 0.20
Salient(have friend over, be used to play game)
Evidence: 0.23
¬ Salient(have friend over, causes play game)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.87
Typical(have friend over, be used to play game)
Evidence: 0.95
¬ Typical(have friend over, be used to play game of chess)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.87
Typical(have friend over, be used to play game)
Evidence: 0.92
¬ Typical(have friend over, be used to watch game on tv)
0.60
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.97
Evidence: 0.58
Plausible(have friend over, be used to play game)
Evidence: 0.65
¬ Plausible(have friend over, causes play game)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.87
Typical(have friend over, be used to play game)
Evidence: 0.54
¬ Typical(have friend over, causes you might play card)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.58
Plausible(have friend over, be used to play game)
Evidence: 0.63
¬ Plausible(have friend over, be used to play game of chess)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.58
Plausible(have friend over, be used to play game)
Evidence: 0.73
¬ Plausible(have friend over, be used to watch game on tv)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.21
Remarkable(have friend over, be used to play game)
Evidence: 0.39
¬ Remarkable(have friend over, causes you might play card)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.58
Plausible(have friend over, be used to play game)
Evidence: 0.77
¬ Plausible(have friend over, causes you might play card)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.20
Salient(have friend over, be used to play game)
Evidence: 0.41
¬ Salient(have friend over, causes you might play card)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.20
Salient(have friend over, be used to play game)
Evidence: 0.87
¬ Typical(have friend over, be used to play game)
Evidence: 0.21
¬ Remarkable(have friend over, be used to play game)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.58
Plausible(have friend over, be used to play game)
Evidence: 0.87
¬ Typical(have friend over, be used to play game)