have fun: requires do what you enjoy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.33
Siblings fun
Weight: 0.29
, think
Weight: 0.29
, nice
Weight: 0.28
, remember
Weight: 0.28
, stuff
Weight: 0.27

Related properties

Property Similarity
requires do what you enjoy 1.00
requires do something you enjoy 0.98
requires do what be fun for you 0.95
requires do what you want 0.95
requires do something you like 0.93
be motivated by you do something you like 0.92
be motivated by do something you like 0.91
requires do 0.90
be at we do not understand 0.90
requires enjoy yourself 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.59
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.04
¬ Typical(have fun, requires do what you enjoy)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.95
Plausible(have fun, requires do what you enjoy)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.90
Evidence: 0.95
¬ Remarkable(have fun, requires do what you enjoy)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)

Remarkability exclusitivity between siblings

0.02
Rule weight: 0.13
Evidence weight: 0.15
Similarity weight: 0.90
Evidence: 0.95
¬ Remarkable(have fun, requires do what you enjoy)
Evidence: 0.90
¬ Remarkable(think, requires do)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.95
Remarkable(have fun, requires do what you enjoy)
Evidence: 0.95
¬ Plausible(have fun, requires do what you enjoy)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 0.95
Plausible(have fun, requires do what you enjoy)
Evidence: 0.90
Remarkable(think, requires do)
Evidence: 0.89
¬ Plausible(think, requires do)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(have fun, requires do what you enjoy)
Evidence: 0.92
¬ Salient(have fun, requires do what you enjoy)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.04
Typical(have fun, requires do what you enjoy)
Evidence: 0.03
¬ Typical(have fun, requires do something you enjoy)
0.80
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.95
Plausible(have fun, requires do what you enjoy)
Evidence: 0.97
¬ Plausible(have fun, requires do something you enjoy)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.95
Remarkable(have fun, requires do what you enjoy)
Evidence: 0.95
¬ Remarkable(have fun, requires do something you enjoy)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.95
Plausible(have fun, requires do what you enjoy)
Evidence: 0.83
¬ Plausible(have fun, requires do what be fun for you)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.95
Plausible(have fun, requires do what you enjoy)
Evidence: 0.82
¬ Plausible(have fun, requires do what you want)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.95
Remarkable(have fun, requires do what you enjoy)
Evidence: 0.87
¬ Remarkable(have fun, requires do what you want)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.95
Remarkable(have fun, requires do what you enjoy)
Evidence: 0.94
¬ Remarkable(have fun, requires do what be fun for you)
0.77
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.98
Evidence: 0.92
Salient(have fun, requires do what you enjoy)
Evidence: 0.95
¬ Salient(have fun, requires do something you enjoy)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.92
Salient(have fun, requires do what you enjoy)
Evidence: 0.71
¬ Salient(have fun, requires do what you want)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.92
Salient(have fun, requires do what you enjoy)
Evidence: 0.75
¬ Salient(have fun, requires do what be fun for you)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.95
Plausible(have fun, requires do what you enjoy)
Evidence: 0.86
¬ Plausible(have fun, requires do something you like)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.04
Typical(have fun, requires do what you enjoy)
Evidence: 0.07
¬ Typical(have fun, requires do what be fun for you)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.95
Remarkable(have fun, requires do what you enjoy)
Evidence: 0.91
¬ Remarkable(have fun, requires do something you like)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.95
Plausible(have fun, requires do what you enjoy)
Evidence: 0.84
¬ Plausible(have fun, be motivated by you do something you like)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.95
Remarkable(have fun, requires do what you enjoy)
Evidence: 0.93
¬ Remarkable(have fun, be motivated by you do something you like)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.04
Typical(have fun, requires do what you enjoy)
Evidence: 0.07
¬ Typical(have fun, requires do something you like)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.95
Plausible(have fun, requires do what you enjoy)
Evidence: 0.85
¬ Plausible(have fun, requires enjoy yourself)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.92
Salient(have fun, requires do what you enjoy)
Evidence: 0.85
¬ Salient(have fun, requires do something you like)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.04
Typical(have fun, requires do what you enjoy)
Evidence: 0.10
¬ Typical(have fun, requires do what you want)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.04
Typical(have fun, requires do what you enjoy)
Evidence: 0.07
¬ Typical(have fun, be motivated by you do something you like)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.95
Remarkable(have fun, requires do what you enjoy)
Evidence: 0.83
¬ Remarkable(have fun, requires enjoy yourself)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.92
Salient(have fun, requires do what you enjoy)
Evidence: 0.91
¬ Salient(have fun, be motivated by you do something you like)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Salient(have fun, requires do what you enjoy)
Evidence: 0.84
¬ Salient(have fun, requires enjoy yourself)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.04
Typical(have fun, requires do what you enjoy)
Evidence: 0.09
¬ Typical(have fun, requires enjoy yourself)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Salient(have fun, requires do what you enjoy)
Evidence: 0.04
¬ Typical(have fun, requires do what you enjoy)
Evidence: 0.95
¬ Remarkable(have fun, requires do what you enjoy)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.95
Plausible(have fun, requires do what you enjoy)
Evidence: 0.04
¬ Typical(have fun, requires do what you enjoy)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.95
¬ Remarkable(have fun, requires do what you enjoy)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.95
¬ Remarkable(have fun, requires do what you enjoy)
Evidence: 0.06
¬ Typical(think, requires do)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.04
Typical(have fun, requires do what you enjoy)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)