have party: be used to drink something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to drink something 1.00
be used to eat and drink 0.92
requires buy drink 0.89
be used to drink alcohol 0.88
be used to eat something 0.87
requires buy snack and drink 0.86
be used to get drunk 0.83
causes person get drunk 0.82
causes get drunk 0.82
requires drink food favor present 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.86
Plausible(have party, be used to drink something)
Evidence: 0.60
¬ Salient(have party, be used to drink something)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.78
Remarkable(have party, be used to drink something)
Evidence: 0.37
¬ Remarkable(have party, be used to drink alcohol)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.60
Salient(have party, be used to drink something)
Evidence: 0.21
¬ Salient(have party, be used to drink alcohol)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.86
Plausible(have party, be used to drink something)
Evidence: 0.70
¬ Plausible(have party, be used to drink alcohol)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.60
Salient(have party, be used to drink something)
Evidence: 0.23
¬ Salient(have party, requires buy snack and drink)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.86
Plausible(have party, be used to drink something)
Evidence: 0.72
¬ Plausible(have party, requires buy snack and drink)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.78
Remarkable(have party, be used to drink something)
Evidence: 0.50
¬ Remarkable(have party, requires buy snack and drink)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.86
Plausible(have party, be used to drink something)
Evidence: 0.52
¬ Plausible(have party, be used to get drunk)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.86
Plausible(have party, be used to drink something)
Evidence: 0.92
¬ Plausible(have party, be used to eat something)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.86
Plausible(have party, be used to drink something)
Evidence: 0.61
¬ Plausible(have party, causes person get drunk)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.29
Typical(have party, be used to drink something)
Evidence: 0.20
¬ Typical(have party, be used to eat something)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.78
Remarkable(have party, be used to drink something)
Evidence: 0.48
¬ Remarkable(have party, be used to get drunk)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.78
Remarkable(have party, be used to drink something)
Evidence: 0.35
¬ Remarkable(have party, requires drink food favor present)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.60
Salient(have party, be used to drink something)
Evidence: 0.22
¬ Salient(have party, requires drink food favor present)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.86
Plausible(have party, be used to drink something)
Evidence: 0.65
¬ Plausible(have party, requires drink food favor present)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.78
Remarkable(have party, be used to drink something)
Evidence: 0.58
¬ Remarkable(have party, causes person get drunk)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.78
Remarkable(have party, be used to drink something)
Evidence: 0.80
¬ Remarkable(have party, be used to eat something)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.60
Salient(have party, be used to drink something)
Evidence: 0.36
¬ Salient(have party, be used to get drunk)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.60
Salient(have party, be used to drink something)
Evidence: 0.35
¬ Salient(have party, causes person get drunk)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.60
Salient(have party, be used to drink something)
Evidence: 0.72
¬ Salient(have party, be used to eat something)
0.43
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.86
Evidence: 0.29
Typical(have party, be used to drink something)
Evidence: 0.59
¬ Typical(have party, requires buy snack and drink)
0.40
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.88
Evidence: 0.29
Typical(have party, be used to drink something)
Evidence: 0.65
¬ Typical(have party, be used to drink alcohol)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.29
Typical(have party, be used to drink something)
Evidence: 0.68
¬ Typical(have party, causes person get drunk)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.29
Typical(have party, be used to drink something)
Evidence: 0.73
¬ Typical(have party, requires drink food favor present)
0.31
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.83
Evidence: 0.29
Typical(have party, be used to drink something)
Evidence: 0.79
¬ Typical(have party, be used to get drunk)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.60
Salient(have party, be used to drink something)
Evidence: 0.29
¬ Typical(have party, be used to drink something)
Evidence: 0.78
¬ Remarkable(have party, be used to drink something)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.86
Plausible(have party, be used to drink something)
Evidence: 0.29
¬ Typical(have party, be used to drink something)