have party: requires booze

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires booze 1.00
requires booze music and food 0.94
be used to drink alcohol 0.85
requires beer 0.81
requires buy drink 0.79
requires stock up on liquor 0.78
be used to drink something 0.77
causes get drunk 0.77
be used to get drunk 0.77
be used to eat and drink 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.73
Plausible(have party, requires booze)
Evidence: 0.14
¬ Salient(have party, requires booze)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.14
Salient(have party, requires booze)
Evidence: 0.16
¬ Salient(have party, requires booze music and food)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.69
Typical(have party, requires booze)
Evidence: 0.61
¬ Typical(have party, requires booze music and food)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.73
Plausible(have party, requires booze)
Evidence: 0.74
¬ Plausible(have party, requires booze music and food)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.20
Remarkable(have party, requires booze)
Evidence: 0.07
¬ Remarkable(have party, requires stock up on liquor)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.14
Salient(have party, requires booze)
Evidence: 0.07
¬ Salient(have party, requires stock up on liquor)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.14
Salient(have party, requires booze)
Evidence: 0.12
¬ Salient(have party, requires beer)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.20
Remarkable(have party, requires booze)
Evidence: 0.14
¬ Remarkable(have party, requires beer)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.69
Typical(have party, requires booze)
Evidence: 0.29
¬ Typical(have party, be used to drink something)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.14
Salient(have party, requires booze)
Evidence: 0.21
¬ Salient(have party, be used to drink alcohol)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.73
Plausible(have party, requires booze)
Evidence: 0.70
¬ Plausible(have party, be used to drink alcohol)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.94
Evidence: 0.20
Remarkable(have party, requires booze)
Evidence: 0.34
¬ Remarkable(have party, requires booze music and food)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.69
Typical(have party, requires booze)
Evidence: 0.65
¬ Typical(have party, be used to drink alcohol)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.73
Plausible(have party, requires booze)
Evidence: 0.52
¬ Plausible(have party, be used to get drunk)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.73
Plausible(have party, requires booze)
Evidence: 0.62
¬ Plausible(have party, requires stock up on liquor)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.73
Plausible(have party, requires booze)
Evidence: 0.71
¬ Plausible(have party, requires beer)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.69
Typical(have party, requires booze)
Evidence: 0.77
¬ Typical(have party, requires beer)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.73
Plausible(have party, requires booze)
Evidence: 0.86
¬ Plausible(have party, be used to drink something)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.20
Remarkable(have party, requires booze)
Evidence: 0.37
¬ Remarkable(have party, be used to drink alcohol)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.69
Typical(have party, requires booze)
Evidence: 0.79
¬ Typical(have party, be used to get drunk)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.69
Typical(have party, requires booze)
Evidence: 0.94
¬ Typical(have party, requires stock up on liquor)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.14
Salient(have party, requires booze)
Evidence: 0.36
¬ Salient(have party, be used to get drunk)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.20
Remarkable(have party, requires booze)
Evidence: 0.48
¬ Remarkable(have party, be used to get drunk)
0.32
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.14
Salient(have party, requires booze)
Evidence: 0.60
¬ Salient(have party, be used to drink something)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.77
Evidence: 0.20
Remarkable(have party, requires booze)
Evidence: 0.78
¬ Remarkable(have party, be used to drink something)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.14
Salient(have party, requires booze)
Evidence: 0.69
¬ Typical(have party, requires booze)
Evidence: 0.20
¬ Remarkable(have party, requires booze)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.73
Plausible(have party, requires booze)
Evidence: 0.69
¬ Typical(have party, requires booze)