have rest: be motivated by get fresh

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by get fresh 1.00
causes feel fresh again 0.87
be motivated by feel good 0.80
be motivated by relax 0.76
be motivated by renew your energy 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.68
Plausible(have rest, be motivated by get fresh)
Evidence: 0.42
¬ Salient(have rest, be motivated by get fresh)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.66
Typical(have rest, be motivated by get fresh)
Evidence: 0.14
¬ Typical(have rest, causes feel fresh again)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.66
Typical(have rest, be motivated by get fresh)
Evidence: 0.22
¬ Typical(have rest, be motivated by feel good)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.66
Typical(have rest, be motivated by get fresh)
Evidence: 0.29
¬ Typical(have rest, be motivated by renew your energy)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.45
Remarkable(have rest, be motivated by get fresh)
Evidence: 0.36
¬ Remarkable(have rest, be motivated by renew your energy)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.87
Evidence: 0.68
Plausible(have rest, be motivated by get fresh)
Evidence: 0.96
¬ Plausible(have rest, causes feel fresh again)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.68
Plausible(have rest, be motivated by get fresh)
Evidence: 0.91
¬ Plausible(have rest, be motivated by feel good)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.68
Plausible(have rest, be motivated by get fresh)
Evidence: 0.91
¬ Plausible(have rest, be motivated by renew your energy)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.42
Salient(have rest, be motivated by get fresh)
Evidence: 0.55
¬ Salient(have rest, be motivated by renew your energy)
0.44
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.87
Evidence: 0.45
Remarkable(have rest, be motivated by get fresh)
Evidence: 0.74
¬ Remarkable(have rest, causes feel fresh again)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.42
Salient(have rest, be motivated by get fresh)
Evidence: 0.70
¬ Salient(have rest, be motivated by feel good)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.45
Remarkable(have rest, be motivated by get fresh)
Evidence: 0.78
¬ Remarkable(have rest, be motivated by feel good)
0.38
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.87
Evidence: 0.42
Salient(have rest, be motivated by get fresh)
Evidence: 0.83
¬ Salient(have rest, causes feel fresh again)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.42
Salient(have rest, be motivated by get fresh)
Evidence: 0.66
¬ Typical(have rest, be motivated by get fresh)
Evidence: 0.45
¬ Remarkable(have rest, be motivated by get fresh)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.68
Plausible(have rest, be motivated by get fresh)
Evidence: 0.66
¬ Typical(have rest, be motivated by get fresh)