have rest: be used to refresh oneself

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to refresh oneself 1.00
causes you feel refresh 0.87
causes be refresh 0.86
causes feel refresh 0.86
be used to get refresh 0.85
causes refresh your energy level 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(have rest, be used to refresh oneself)
Evidence: 0.85
¬ Salient(have rest, be used to refresh oneself)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.97
Plausible(have rest, be used to refresh oneself)
Evidence: 0.99
¬ Plausible(have rest, causes you feel refresh)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(have rest, be used to refresh oneself)
Evidence: 0.98
¬ Plausible(have rest, causes feel refresh)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.97
Plausible(have rest, be used to refresh oneself)
Evidence: 0.83
¬ Plausible(have rest, be used to get refresh)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.14
Typical(have rest, be used to refresh oneself)
Evidence: 0.06
¬ Typical(have rest, causes you feel refresh)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(have rest, be used to refresh oneself)
Evidence: 0.96
¬ Plausible(have rest, causes refresh your energy level)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.85
Salient(have rest, be used to refresh oneself)
Evidence: 0.45
¬ Salient(have rest, be used to get refresh)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.14
Typical(have rest, be used to refresh oneself)
Evidence: 0.11
¬ Typical(have rest, causes feel refresh)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.45
Remarkable(have rest, be used to refresh oneself)
Evidence: 0.20
¬ Remarkable(have rest, be used to get refresh)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.85
Salient(have rest, be used to refresh oneself)
Evidence: 0.91
¬ Salient(have rest, causes you feel refresh)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.85
Salient(have rest, be used to refresh oneself)
Evidence: 0.89
¬ Salient(have rest, causes feel refresh)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.85
Salient(have rest, be used to refresh oneself)
Evidence: 0.67
¬ Salient(have rest, causes refresh your energy level)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.14
Typical(have rest, be used to refresh oneself)
Evidence: 0.16
¬ Typical(have rest, causes refresh your energy level)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.45
Remarkable(have rest, be used to refresh oneself)
Evidence: 0.54
¬ Remarkable(have rest, causes refresh your energy level)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.86
Evidence: 0.45
Remarkable(have rest, be used to refresh oneself)
Evidence: 0.63
¬ Remarkable(have rest, causes feel refresh)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.85
Evidence: 0.14
Typical(have rest, be used to refresh oneself)
Evidence: 0.46
¬ Typical(have rest, be used to get refresh)
0.41
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.87
Evidence: 0.45
Remarkable(have rest, be used to refresh oneself)
Evidence: 0.81
¬ Remarkable(have rest, causes you feel refresh)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Salient(have rest, be used to refresh oneself)
Evidence: 0.14
¬ Typical(have rest, be used to refresh oneself)
Evidence: 0.45
¬ Remarkable(have rest, be used to refresh oneself)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(have rest, be used to refresh oneself)
Evidence: 0.14
¬ Typical(have rest, be used to refresh oneself)