hazing: be thing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents issue
Weight: 0.53
, topic
Weight: 0.52
, activity
Weight: 0.52
, action
Weight: 0.51
, act
Weight: 0.51
Siblings sexual activity
Weight: 0.32
, bullying
Weight: 0.32
, sexual intercourse
Weight: 0.31
, assault
Weight: 0.31
, homophobia
Weight: 0.31

Related properties

Property Similarity
be thing 1.00
is thing 0.99
be important to things 0.83
even is thing in video games 0.82
cause person can think 0.80
even is thing in popular video games 0.80
become very big problem 0.79
is know 0.78
be important to living things 0.76
happen 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.43
Plausible(action, be important to living things)
Evidence: 0.01
¬ Typical(hazing, be thing)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.16
Plausible(hazing, be thing)
Evidence: 0.43
¬ Plausible(action, be important to living things)

Remarkability exclusitivity betweem a parent and a child

0.10
Rule weight: 0.58
Evidence weight: 0.23
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.78
¬ Remarkable(action, be important to living things)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.39
¬ Remarkable(bullying, even is thing in popular video games)
0.04
Rule weight: 0.13
Evidence weight: 0.35
Similarity weight: 0.79
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.66
¬ Remarkable(bullying, become very big problem)
0.01
Rule weight: 0.13
Evidence weight: 0.12
Similarity weight: 0.78
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.89
¬ Remarkable(bullying, is know)
0.00
Rule weight: 0.13
Evidence weight: 0.04
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.97
¬ Remarkable(bullying, happen)
0.00
Rule weight: 0.13
Evidence weight: 0.04
Similarity weight: 0.80
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.97
¬ Remarkable(bullying, cause person can think)
0.00
Rule weight: 0.13
Evidence weight: 0.02
Similarity weight: 0.99
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.99
¬ Remarkable(bullying, is thing)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.43
Plausible(action, be important to living things)
Evidence: 0.99
Remarkable(hazing, be thing)
Evidence: 0.16
¬ Plausible(hazing, be thing)

Remarkability from sibling implausibility

0.60
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.99
Evidence: 0.16
Plausible(hazing, be thing)
Evidence: 0.99
Remarkable(bullying, is thing)
Evidence: 0.21
¬ Plausible(bullying, is thing)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.16
Plausible(hazing, be thing)
Evidence: 0.97
Remarkable(bullying, cause person can think)
Evidence: 0.31
¬ Plausible(bullying, cause person can think)
0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.16
Plausible(hazing, be thing)
Evidence: 0.97
Remarkable(bullying, happen)
Evidence: 0.21
¬ Plausible(bullying, happen)
0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.16
Plausible(hazing, be thing)
Evidence: 0.89
Remarkable(bullying, is know)
Evidence: 0.54
¬ Plausible(bullying, is know)
0.37
Rule weight: 0.60
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.16
Plausible(hazing, be thing)
Evidence: 0.39
Remarkable(bullying, even is thing in popular video games)
Evidence: 0.43
¬ Plausible(bullying, even is thing in popular video games)
0.34
Rule weight: 0.60
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.16
Plausible(hazing, be thing)
Evidence: 0.66
Remarkable(bullying, become very big problem)
Evidence: 0.95
¬ Plausible(bullying, become very big problem)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.16
Plausible(hazing, be thing)
Evidence: 0.47
¬ Salient(hazing, be thing)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.99
Remarkable(hazing, be thing)
Evidence: 0.95
¬ Remarkable(hazing, happen)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.01
Typical(hazing, be thing)
Evidence: 0.03
¬ Typical(hazing, happen)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.16
Plausible(hazing, be thing)
Evidence: 0.18
¬ Plausible(hazing, happen)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.47
Salient(hazing, be thing)
Evidence: 0.44
¬ Salient(hazing, happen)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.47
Salient(hazing, be thing)
Evidence: 0.01
¬ Typical(hazing, be thing)
Evidence: 0.99
¬ Remarkable(hazing, be thing)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.16
Plausible(hazing, be thing)
Evidence: 0.01
¬ Typical(hazing, be thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.24
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.38
¬ Typical(action, be important to living things)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.99
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.02
¬ Typical(bullying, is thing)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.08
¬ Typical(bullying, cause person can think)
0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.04
¬ Typical(bullying, happen)
0.06
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.42
¬ Typical(bullying, is know)
0.05
Rule weight: 0.14
Evidence weight: 0.45
Similarity weight: 0.80
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.55
¬ Typical(bullying, even is thing in popular video games)
0.00
Rule weight: 0.14
Evidence weight: 0.02
Similarity weight: 0.79
Evidence: 0.99
¬ Remarkable(hazing, be thing)
Evidence: 0.98
¬ Typical(bullying, become very big problem)

Typicality inheritance from parent to child

0.23
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.01
Typical(hazing, be thing)
Evidence: 0.38
¬ Typical(action, be important to living things)